view acinclude/ltversion.m4 @ 4392:2b8c1aea633b SDL-1.2

Fixed bug #898 Jeremiah Morris 2009-12-09 16:07:17 PST No-op GlobalToLocal translations in fullscreen mode On my MacBook Pro running 10.6, I noticed a small upward bias on mouse movement in a fullscreen SDL application. The app uses WarpCursor and GetMouseState in a loop to measure relative movement. I tracked it down to NSWindow's convertBaseToScreen: routine, which added a 2-pixel offset on the Y coordinate instead of the expected (+0,+0) translation. In fullscreen mode, QZ_PrivateWarpCursor() does not translate the desired position through QZ_PrivateGlobalToLocal() before passing it to the Core Graphics system. However, QZ_GetMouseLocation() does call the reverse QZ_PrivateLocalToGlobal() even in fullscreen mode. This asymmetry caused problems each time the mouse was moved.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:31:37 +0000
parents 803eeeeaa8a0
children
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##############################################################################
# ltversion.m4 -- version numbers			-*- Autoconf -*-
#
#   Copyright (C) 2004 Free Software Foundation, Inc.
#   Written by Scott James Remnant, 2004
#
# This file is free software; the Free Software Foundation gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.

# Generated from ltversion.in.

# serial 3012 ltversion.m4
# This file is part of GNU Libtool

m4_define([LT_PACKAGE_VERSION], [2.2.6])
m4_define([LT_PACKAGE_REVISION], [1.3012])

AC_DEFUN([LTVERSION_VERSION],
[macro_version='2.2.6'
macro_revision='1.3012'
_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?])
_LT_DECL(, macro_revision, 0)
])