view docs/html/sdlflip.html @ 4327:2b6e3b42f80f SDL-1.2

Simplify and improve dynamic library detection, taken from SDL_image
author Sam Lantinga <slouken@libsdl.org>
date Tue, 13 Oct 2009 05:20:09 +0000
parents 355632dca928
children
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>SDL_Flip</TITLE
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><H1
><A
NAME="SDLFLIP"
></A
>SDL_Flip</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1426"
></A
><H2
>Name</H2
>SDL_Flip&nbsp;--&nbsp;Swaps screen buffers</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1429"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_Flip</B
></CODE
>(SDL_Surface *screen);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1436"
></A
><H2
>Description</H2
><P
>On hardware that supports double-buffering, this function sets up a flip
and returns.  The hardware will wait for vertical retrace, and then swap
video buffers before the next video surface blit or lock will return.
On hardware that doesn't support double-buffering, this is equivalent
to calling <A
HREF="sdlupdaterect.html"
>SDL_UpdateRect</A
><TT
CLASS="PARAMETER"
><I
>(screen, 0, 0, 0, 0)</I
></TT
></P
><P
>The <TT
CLASS="LITERAL"
>SDL_DOUBLEBUF</TT
> flag must have been passed to 
<A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
>,
 when
setting the video mode for this function to perform hardware flipping.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1444"
></A
><H2
>Return Value</H2
><P
>This function returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if successful, or 
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if there was an error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1449"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlupdaterect.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
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