Mercurial > sdl-ios-xcode
view src/video/SDL_shape.c @ 4776:29dcad9c58b3
Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Sat, 05 Jun 2010 15:07:14 -0400 |
parents | 98197bf0eae4 |
children | 9838d3525a1b |
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/* SDL - Simple DirectMedia Layer Copyright (C) 2010 Eli Gottlieb This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Eli Gottlieb eligottlieb@gmail.com */ #include "SDL_config.h" #include "SDL.h" #include "SDL_video.h" #include "SDL_sysvideo.h" #include "SDL_shape.h" SDL_Window* SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { return NULL; } SDL_bool SDL_WindowIsShaped(const SDL_Window *window) { return SDL_FALSE; } int SDL_SelectShapeRenderer(const SDL_Window *window) { return -1; }