Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_MMX_VC.h @ 4232:29605c881b29 SDL-1.2
Fixed compile error on Win32
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 22 Sep 2009 02:42:11 +0000 |
parents | a1b03ba2fcd0 |
children | a8e5b518e194 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #if ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES) /* headers for MMX assembler version of SDL_MixAudio Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) Converted to Intel ASM notation by Cth This code is licensed under the LGPL (see COPYING for details) Assumes buffer size in bytes is a multiple of 16 Assumes SDL_MIX_MAXVOLUME = 128 */ void SDL_MixAudio_MMX_S16_VC(char* ,char* ,unsigned int ,int ); void SDL_MixAudio_MMX_S8_VC(char* ,char* ,unsigned int ,int ); #endif