Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_gl.h @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_GL_H__ #define __SDL_PH_GL_H__ #include "SDL_ph_video.h" #define DEFAULT_OPENGL "/usr/lib/libGL.so" #if SDL_VIDEO_OPENGL void ph_GL_SwapBuffers(_THIS); int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value); int ph_GL_LoadLibrary(_THIS, const char *path); void *ph_GL_GetProcAddress(_THIS, const char *proc); int ph_GL_MakeCurrent(_THIS); int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags); #endif /* SDL_VIDEO_OPENGL */ #endif /* __SDL_PH_GL_H__ */ /* vi: set ts=4 sw=4 expandtab: */