Mercurial > sdl-ios-xcode
view docs/man3/SDL_WM_ToggleFullScreen.3 @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_WM_ToggleFullScreen" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" .SH "NAME" SDL_WM_ToggleFullScreen \- Toggles fullscreen mode .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_WM_ToggleFullScreen\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Toggles the application between windowed and fullscreen mode, if supported\&. (X11 is the only target currently supported, BeOS support is experimental)\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on failure or \fB1\fR on success\&. ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02