Mercurial > sdl-ios-xcode
view docs/man3/SDL_ResizeEvent.3 @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_ResizeEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_ResizeEvent \- Window resize event structure .SH "STRUCTURE DEFINITION" .PP .nf \f(CWtypedef struct{ Uint8 type; int w, h; } SDL_ResizeEvent;\fR .fi .PP .SH "STRUCTURE DATA" .TP 20 \fBtype\fR \fBSDL_VIDEORESIZE\fP .TP 20 \fBw\fR, \fBh\fR New width and height of the window .SH "DESCRIPTION" .PP \fBSDL_ResizeEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_VIDEORESIZE\fP is reported\&. .PP When \fBSDL_RESIZABLE\fP is passed as a \fBflag\fR to \fI\fBSDL_SetVideoMode\fP\fR the user is allowed to resize the applications window\&. When the window is resized an \fBSDL_VIDEORESIZE\fP is report, with the new window width and height values stored in \fBw\fR and \fBh\fR, respectively\&. When an \fBSDL_VIDEORESIZE\fP is received the window should be resized to the new dimensions using \fI\fBSDL_SetVideoMode\fP\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetVideoMode\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59