view docs/html/sdlkillthread.html @ 2938:2929ed239d2a

Adjusted default choice of audio driver. If a driver can definitely see available devices, it is chosen. Otherwise, we'll take the first driver that initializes but saw no devices...this might be because it can't enumerate them, or there really aren't any available. This prevents the dsp driver from hogging control when there are no /dev/dsp* nodes (for example, on a Linux box with ALSA and no OSS emulation).
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 01 Jan 2009 07:54:58 +0000
parents 355632dca928
children
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>SDL_KillThread</H1
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>Name</H2
>SDL_KillThread&nbsp;--&nbsp;Gracelessly terminates the thread.</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"
#include "SDL_thread.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_KillThread</B
></CODE
>(SDL_Thread *thread);</CODE
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><H2
>Description</H2
><P
><TT
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>SDL_KillThread</TT
> gracelessly terminates the thread 
associated with <TT
CLASS="PARAMETER"
><I
>thread</I
></TT
>.  If possible, you should 
use some other form of IPC to signal the thread to quit.</P
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>SDL_CreateThread</TT
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>,
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