view docs/html/sdlkeyboardevent.html @ 2938:2929ed239d2a

Adjusted default choice of audio driver. If a driver can definitely see available devices, it is chosen. Otherwise, we'll take the first driver that initializes but saw no devices...this might be because it can't enumerate them, or there really aren't any available. This prevents the dsp driver from hogging control when there are no /dev/dsp* nodes (for example, on a Linux box with ALSA and no OSS emulation).
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 01 Jan 2009 07:54:58 +0000
parents 355632dca928
children
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<HTML
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>SDL_KeyboardEvent</TITLE
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><H1
><A
NAME="SDLKEYBOARDEVENT"
></A
>SDL_KeyboardEvent</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4011"
></A
><H2
>Name</H2
>SDL_KeyboardEvent&nbsp;--&nbsp;Keyboard event structure</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4014"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  Uint8 state;
  SDL_keysym keysym;
} SDL_KeyboardEvent;</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4017"
></A
><H2
>Structure Data</H2
><DIV
CLASS="INFORMALTABLE"
><A
NAME="AEN4019"
></A
><P
></P
><TABLE
BORDER="0"
CLASS="CALSTABLE"
><TBODY
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="LITERAL"
>SDL_KEYDOWN</TT
> or <TT
CLASS="LITERAL"
>SDL_KEYUP</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>state</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="LITERAL"
>SDL_PRESSED</TT
> or <TT
CLASS="LITERAL"
>SDL_RELEASED</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>keysym</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Contains key press information</TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4038"
></A
><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_KeyboardEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_KEYDOWN</TT
> or <TT
CLASS="LITERAL"
>SDL_KEYUP</TT
> is reported.</P
><P
>The <TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
> and <TT
CLASS="STRUCTFIELD"
><I
>state</I
></TT
> actually report the same information, they just use different values to do it! A keyboard event occurs when a key is released (<TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
>=<TT
CLASS="LITERAL"
>SDK_KEYUP</TT
> or <TT
CLASS="STRUCTFIELD"
><I
>state</I
></TT
>=<TT
CLASS="LITERAL"
>SDL_RELEASED</TT
>) and when a key is pressed (<TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
>=<TT
CLASS="LITERAL"
>SDL_KEYDOWN</TT
> or <TT
CLASS="STRUCTFIELD"
><I
>state</I
></TT
>=<TT
CLASS="LITERAL"
>SDL_PRESSED</TT
>). The information on what key was pressed or released is in the <A
HREF="sdlkeysym.html"
><SPAN
CLASS="STRUCTNAME"
>keysym</SPAN
></A
> structure.</P
><DIV
CLASS="NOTE"
><BLOCKQUOTE
CLASS="NOTE"
><P
><B
>Note: </B
>Repeating <TT
CLASS="LITERAL"
>SDL_KEYDOWN</TT
> events will occur if key repeat is enabled (see <A
HREF="sdlenablekeyrepeat.html"
><TT
CLASS="FUNCTION"
>SDL_EnableKeyRepeat</TT
></A
>).</P
></BLOCKQUOTE
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4064"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>,
<A
HREF="sdlkeysym.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_keysym</SPAN
></A
>,
<A
HREF="sdlenablekeyrepeat.html"
><TT
CLASS="FUNCTION"
>SDL_EnableKeyRepeat</TT
></A
>,
<A
HREF="sdlenableunicode.html"
><TT
CLASS="FUNCTION"
>SDL_EnableUNICODE</TT
></A
></P
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