Mercurial > sdl-ios-xcode
view docs/html/guideeventexamples.html @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >Event Examples</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Examples" HREF="guideexamples.html"><LINK REL="PREVIOUS" TITLE="Examples" HREF="guideexamples.html"><LINK REL="NEXT" TITLE="Audio Examples" HREF="guideaudioexamples.html"></HEAD ><BODY CLASS="SECT1" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="guideexamples.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" >Chapter 4. Examples</TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="guideaudioexamples.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="SECT1" ><H1 CLASS="SECT1" ><A NAME="GUIDEEVENTEXAMPLES" ></A >Event Examples</H1 ><P ></P ><DIV CLASS="SECT2" ><H2 CLASS="SECT2" ><A NAME="AEN375" ></A >Filtering and Handling Events</H2 ><P ><PRE CLASS="PROGRAMLISTING" >#include <stdio.h> #include <stdlib.h> #include "SDL.h" /* This function may run in a separate event thread */ int FilterEvents(const SDL_Event *event) { static int boycott = 1; /* This quit event signals the closing of the window */ if ( (event->type == SDL_QUIT) && boycott ) { printf("Quit event filtered out -- try again.\n"); boycott = 0; return(0); } if ( event->type == SDL_MOUSEMOTION ) { printf("Mouse moved to (%d,%d)\n", event->motion.x, event->motion.y); return(0); /* Drop it, we've handled it */ } return(1); } int main(int argc, char *argv[]) { SDL_Event event; /* Initialize the SDL library (starts the event loop) */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } /* Clean up on exit, exit on window close and interrupt */ atexit(SDL_Quit); /* Ignore key events */ SDL_EventState(SDL_KEYDOWN, SDL_IGNORE); SDL_EventState(SDL_KEYUP, SDL_IGNORE); /* Filter quit and mouse motion events */ SDL_SetEventFilter(FilterEvents); /* The mouse isn't much use unless we have a display for reference */ if ( SDL_SetVideoMode(640, 480, 8, 0) == NULL ) { fprintf(stderr, "Couldn't set 640x480x8 video mode: %s\n", SDL_GetError()); exit(1); } /* Loop waiting for ESC+Mouse_Button */ while ( SDL_WaitEvent(&event) >= 0 ) { switch (event.type) { case SDL_ACTIVEEVENT: { if ( event.active.state & SDL_APPACTIVE ) { if ( event.active.gain ) { printf("App activated\n"); } else { printf("App iconified\n"); } } } break; case SDL_MOUSEBUTTONDOWN: { Uint8 *keys; keys = SDL_GetKeyState(NULL); if ( keys[SDLK_ESCAPE] == SDL_PRESSED ) { printf("Bye bye...\n"); exit(0); } printf("Mouse button pressed\n"); } break; case SDL_QUIT: { printf("Quit requested, quitting.\n"); exit(0); } break; } } /* This should never happen */ printf("SDL_WaitEvent error: %s\n", SDL_GetError()); exit(1); }</PRE ></P ></DIV ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="guideexamples.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="guideaudioexamples.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Examples</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="guideexamples.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >Audio Examples</TD ></TR ></TABLE ></DIV ></BODY ></HTML >