Mercurial > sdl-ios-xcode
view Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyCustomView.m @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | d63e9f5944ae |
children |
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// // MyCustomView.m // SDL Custom View App // // Created by Darrell Walisser on Fri Jul 18 2003. // Copyright (c) 2003 __MyCompanyName__. All rights reserved. // #import "MyCustomView.h" @implementation MyCustomView - (id)initWithFrame:(NSRect)frame { self = [ super initWithFrame:frame ]; if (self) { // Initialization code here. } return self; } - (void)drawRect:(NSRect)rect { // Drawing code here. } - (BOOL)mouseDownCanMoveWindow { // If you use textured windows, this disables // moving the window by dragging in the view return NO; } @end