Mercurial > sdl-ios-xcode
view VisualC/SDL.sln @ 2938:2929ed239d2a
Adjusted default choice of audio driver.
If a driver can definitely see available devices, it is chosen. Otherwise,
we'll take the first driver that initializes but saw no devices...this might
be because it can't enumerate them, or there really aren't any available.
This prevents the dsp driver from hogging control when there are no /dev/dsp*
nodes (for example, on a Linux box with ALSA and no OSS emulation).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 01 Jan 2009 07:54:58 +0000 |
parents | d63e9f5944ae |
children | be2250bb482b cb449b2f65ac |
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Microsoft Visual Studio Solution File, Format Version 9.00 # Visual C++ Express 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL.vcproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Release_NoSTDIO|Win32 = Release_NoSTDIO|Win32 Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32 {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32 {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32 {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|Win32.Build.0 = Release|Win32 {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32 {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32 {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32 {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32 {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|Win32.ActiveCfg = Release_NoSTDIO|Win32 {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|Win32.Build.0 = Release_NoSTDIO|Win32 {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32 {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal