Mercurial > sdl-ios-xcode
view src/video/cybergfx/SDL_cgxmodes_c.h @ 311:2847fd83f115
Date: Fri, 15 Mar 2002 18:24:59 GMT+1
From: Patrice Mandin <pmandin@caramail.com>
Subject: [SDL] [PATCH] Atari port, bug in xbios driver driver
Hello,
This patch correct a stupid mistake in the FlipHWSurface
function, where I forgot to update surface->pixels when
using a double buffered surface.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 20 Mar 2002 02:24:29 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Utilities for getting and setting the X display mode */ #include "SDL_cgxvideo.h" /* Define this if you want to grab the keyboard in fullscreen mode. If you do not define this, SDL will return from SDL_SetVideoMode() immediately, but will not actually go fullscreen until the window manager is idle. */ #define GRAB_FULLSCREEN extern int CGX_GetVideoModes(_THIS); extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); extern void CGX_FreeVideoModes(_THIS); extern int CGX_ResizeFullScreen(_THIS); /* extern void CGX_WaitMapped(_THIS, Window win); extern void CGX_WaitUnmapped(_THIS, Window win); extern void CGX_QueueEnterFullScreen(_THIS); */ extern int CGX_EnterFullScreen(_THIS); extern int CGX_LeaveFullScreen(_THIS);