view src/timer/beos/SDL_systimer.c @ 1665:28193f833b2b SDL-1.3

more indent cleanup
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 18:18:30 +0000
parents 782fd950bd46
children 4da1ee79c9af
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_BEOS

#include <be/kernel/OS.h>

#include "SDL_thread.h"
#include "SDL_timer.h"
#include "../SDL_timer_c.h"

static bigtime_t start;

void
SDL_StartTicks (void)
{
    /* Set first ticks value */
    start = system_time ();
}

Uint32
SDL_GetTicks (void)
{
    return ((system_time () - start) / 1000);
}

void
SDL_Delay (Uint32 ms)
{
    snooze (ms * 1000);
}

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int
RunTimer (void *unused)
{
    while (timer_alive) {
        if (SDL_timer_running) {
            SDL_ThreadedTimerCheck ();
        }
        SDL_Delay (10);
    }
    return (0);
}

/* This is only called if the event thread is not running */
int
SDL_SYS_TimerInit (void)
{
    timer_alive = 1;
    timer = SDL_CreateThread (RunTimer, NULL);
    if (timer == NULL)
        return (-1);
    return (SDL_SetTimerThreaded (1));
}

void
SDL_SYS_TimerQuit (void)
{
    timer_alive = 0;
    if (timer) {
        SDL_WaitThread (timer, NULL);
        timer = NULL;
    }
}

int
SDL_SYS_StartTimer (void)
{
    SDL_SetError ("Internal logic error: BeOS uses threaded timer");
    return (-1);
}

void
SDL_SYS_StopTimer (void)
{
    return;
}

#endif /* SDL_TIMER_BEOS */
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