view docs/man3/SDL_GetClipRect.3 @ 34:27cb016592f9

Minor crash bugfix
author Sam Lantinga <slouken@lokigames.com>
date Wed, 23 May 2001 00:06:08 +0000
parents 74212992fb08
children 55f1f1b3e27d
line wrap: on
line source

.TH "SDL_GetClipRect" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetClipRect\- Gets the clipping rectangle for a surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_GetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR);
.SH "DESCRIPTION"
.PP
Gets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle is drawn into\&.
.PP
The rectangle pointed to by \fBrect\fR will be filled with the clipping rectangle of the surface\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_SetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04