Mercurial > sdl-ios-xcode
view src/thread/win32/win_ce_semaphore.h @ 4169:27c0db0fbfad SDL-1.2
Fixed bug #611
Comment #22 From Tim Angus 2009-04-02 08:45:52 (-) [reply] -------
First of all, thanks for committing this. Unfortunately it seems the patch has
only partially applied to wincommon/SDL_sysevents.c and currently a clean SDL
1.2 checkout doesn't build. The new patch here
(http://bugzilla.libsdl.org/attachment.cgi?id=316) fixes this.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Apr 2009 08:38:04 +0000 |
parents | 13ee9f4834ea |
children | 782fd950bd46 c121d94672cb |
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/* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */ typedef struct _SYNCH_HANDLE_STRUCTURE { HANDLE hEvent; HANDLE hMutex; HANDLE hSemph; LONG MaxCount; volatile LONG CurCount; LPCTSTR lpName; } SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE; #define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE) /* Error codes - all must have bit 29 set */ #define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */ extern SYNCHHANDLE CreateSemaphoreCE (LPSECURITY_ATTRIBUTES, LONG, LONG, LPCTSTR); extern BOOL ReleaseSemaphoreCE (SYNCHHANDLE, LONG, LPLONG); extern DWORD WaitForSemaphoreCE (SYNCHHANDLE, DWORD); extern BOOL CloseSynchHandle (SYNCHHANDLE);