view docs/man3/SDL_Rect.3 @ 471:26dafefeebb2

Date: Sat, 24 Aug 2002 22:20:01 -0600 From: "Greg Haerr" Subject: Announce: sdl-nanox-patch Sam, I've created an update patch for enhanced Nano-X support with SDL. I've created the patch against SDL-1.2.4. I'd appreciate it if you would apply it to the next SDL version. Enhancements include: 1. Small bugfixes to compile without errors 2. Support for direct client-side framebuffer access with configure option 3. Add dynamic pixel type support for hardware framebuffer; eliminating the need for compile-time configuration option. I've updated the README.NanoX file with the details. This version has been tested with Microwindows v0.89pre9 CVS and SMPEG 0.4.4. I've added multi-threading support to Microwindows to support the multi-threaded SMPEG, and all works fine. To turn on thread safety in Microwindows, use THREADSAFE=Y in the Microwindows config file. Thanks! Regards, Greg Founder, The Microwindows Project http://microwindows.org
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Aug 2002 06:21:49 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Rect\- Defines a rectangular area
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBx, y\fR
Position of the upper-left corner of the rectangle
.TP 20
\fBw, h\fR
The width and height of the rectangle
.SH "DESCRIPTION"
.PP
A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01