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view docs/man3/SDL_JoystickName.3 @ 471:26dafefeebb2
Date: Sat, 24 Aug 2002 22:20:01 -0600
From: "Greg Haerr"
Subject: Announce: sdl-nanox-patch
Sam,
I've created an update patch for enhanced Nano-X support
with SDL. I've created the patch against SDL-1.2.4. I'd appreciate
it if you would apply it to the next SDL version.
Enhancements include:
1. Small bugfixes to compile without errors
2. Support for direct client-side framebuffer access with configure option
3. Add dynamic pixel type support for hardware framebuffer; eliminating the
need for compile-time configuration option.
I've updated the README.NanoX file with the details.
This version has been tested with Microwindows v0.89pre9 CVS
and SMPEG 0.4.4. I've added multi-threading support to
Microwindows to support the multi-threaded SMPEG, and
all works fine. To turn on thread safety in Microwindows,
use THREADSAFE=Y in the Microwindows config file.
Thanks!
Regards,
Greg
Founder, The Microwindows Project
http://microwindows.org
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 25 Aug 2002 06:21:49 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickName" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickName\- Get joystick name\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBconst char *\fBSDL_JoystickName\fP\fR(\fBint index\fR); .SH "DESCRIPTION" .PP Get the implementation dependent name of joystick\&. The \fBindex\fR parameter refers to the N\&'th joystick on the system\&. .SH "RETURN VALUE" .PP Returns a char pointer to the joystick name\&. .SH "EXAMPLES" .PP .PP .nf \f(CW/* Print the names of all attached joysticks */ int num_joy, i; num_joy=SDL_NumJoysticks(); printf("%d joysticks found ", num_joy); for(i=0;i<num_joy;i++) printf("%s ", SDL_JoystickName(i));\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00