view docs/html/eventstructures.html @ 471:26dafefeebb2

Date: Sat, 24 Aug 2002 22:20:01 -0600 From: "Greg Haerr" Subject: Announce: sdl-nanox-patch Sam, I've created an update patch for enhanced Nano-X support with SDL. I've created the patch against SDL-1.2.4. I'd appreciate it if you would apply it to the next SDL version. Enhancements include: 1. Small bugfixes to compile without errors 2. Support for direct client-side framebuffer access with configure option 3. Add dynamic pixel type support for hardware framebuffer; eliminating the need for compile-time configuration option. I've updated the README.NanoX file with the details. This version has been tested with Microwindows v0.89pre9 CVS and SMPEG 0.4.4. I've added multi-threading support to Microwindows to support the multi-threaded SMPEG, and all works fine. To turn on thread safety in Microwindows, use THREADSAFE=Y in the Microwindows config file. Thanks! Regards, Greg Founder, The Microwindows Project http://microwindows.org
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Aug 2002 06:21:49 +0000
parents e5bc29de3f0a
children 355632dca928
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><DT
><A
HREF="sdlevent.html"
>SDL_Event</A
> &#8212; General event structure</DT
><DT
><A
HREF="sdlactiveevent.html"
>SDL_ActiveEvent</A
> &#8212; Application visibility event structure</DT
><DT
><A
HREF="sdlkeyboardevent.html"
>SDL_KeyboardEvent</A
> &#8212; Keyboard event structure</DT
><DT
><A
HREF="sdlmousemotionevent.html"
>SDL_MouseMotionEvent</A
> &#8212; Mouse motion event structure</DT
><DT
><A
HREF="sdlmousebuttonevent.html"
>SDL_MouseButtonEvent</A
> &#8212; Mouse button event structure</DT
><DT
><A
HREF="sdljoyaxisevent.html"
>SDL_JoyAxisEvent</A
> &#8212; Joystick axis motion event structure</DT
><DT
><A
HREF="sdljoybuttonevent.html"
>SDL_JoyButtonEvent</A
> &#8212; Joystick button event structure</DT
><DT
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HREF="sdljoyhatevent.html"
>SDL_JoyHatEvent</A
> &#8212; Joystick hat position change event structure</DT
><DT
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>SDL_JoyBallEvent</A
> &#8212; Joystick trackball motion event structure</DT
><DT
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>SDL_ResizeEvent</A
> &#8212; Window resize event structure</DT
><DT
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>SDL_ExposeEvent</A
> &#8212; Quit requested event</DT
><DT
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>SDL_SysWMEvent</A
> &#8212; Platform-dependent window manager event.</DT
><DT
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>SDL_UserEvent</A
> &#8212; A user-defined event type</DT
><DT
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>SDL_QuitEvent</A
> &#8212; Quit requested event</DT
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>SDL_keysym</A
> &#8212; Keysym structure</DT
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>SDLKey</A
> &#8212; Keysym definitions.</DT
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