Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11image_c.h @ 759:26ac9609211f
From: Thomas Jarosch
To: Ryan C. Gordon
Subject: SDL: DirectFB videodriver segfault
Date: Sun, 21 Dec 2003 20:40:14 +0100
Hi Ryan,
attached is a patch to fix a segfault in DirectFB_VideoQuit.
When SetVideoMode never gets called (f.e. wrong command line arguments
for "testsprite"), this->screen->hwdata is NULL.
Cheers,
Thomas
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 22 Dec 2003 01:21:20 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_x11video.h" extern int X11_SetupImage(_THIS, SDL_Surface *screen); extern void X11_DestroyImage(_THIS, SDL_Surface *screen); extern int X11_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags); extern int X11_AllocHWSurface(_THIS, SDL_Surface *surface); extern void X11_FreeHWSurface(_THIS, SDL_Surface *surface); extern int X11_LockHWSurface(_THIS, SDL_Surface *surface); extern void X11_UnlockHWSurface(_THIS, SDL_Surface *surface); extern int X11_FlipHWSurface(_THIS, SDL_Surface *surface); extern void X11_DisableAutoRefresh(_THIS); extern void X11_EnableAutoRefresh(_THIS); extern void X11_RefreshDisplay(_THIS);