Mercurial > sdl-ios-xcode
view src/thread/riscos/SDL_sysmutex_c.h @ 993:2662da16d668
Forgot to flush OpenGL buffer using glFinish
author | Patrice Mandin <patmandin@gmail.com> |
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date | Sat, 27 Nov 2004 21:28:49 +0000 |
parents | d74fbf56f2f6 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_mutex_c_h #define _SDL_mutex_c_h #ifndef DISABLE_THREADS struct SDL_mutex { pthread_mutex_t id; }; #endif #endif /* _SDL_mutex_c_h */