Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32modes.c @ 3487:24d13328c44a
Eric Wing to Sam, hfutrell
This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet.
First, the console is complaining about not finding a nib for MainWindow.
I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything.
Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling
view = [SDL_uikitopenglview alloc];
or even
view = [SDL_uikitview alloc]
will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be.
view = [UIView alloc] will not crash the program.
For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call
view = [SDL_object alloc];
This does not crash the program.
So, then I modified SDL_object to subclass UIView. No crash.
Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes.
So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things.
I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash.
Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like:
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif
And then disable the keyboard support in the SDL_config_iphoneos.h file.
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 0
-Eric
On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote:
> I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone:
>
> #0 0x323fea14 in _class_isInitialized
> #1 0x323fea68 in _class_initialize
> #2 0x32403e92 in prepareForMethodLookup
> #3 0x32401244 in lookUpMethod
> #4 0x323fea10 in _class_lookupMethodAndLoadCache
> #5 0x323fe746 in objc_msgSend_uncached
> #6 0x323feb26 in _class_initialize
> #7 0x323fea58 in _class_initialize
> #8 0x32403e92 in prepareForMethodLookup
> #9 0x32401244 in lookUpMethod
> #10 0x323fea10 in _class_lookupMethodAndLoadCache
> #11 0x323fe746 in objc_msgSend_uncached
> #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103
> #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155
> #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282
> #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509
> #16 0x00002bc2 in SDL_main at happy.c:156
> #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at
> SDL_uikitappdelegate.m:77
> #18 0x313f9ef2 in __NSFireDelayedPerform
> #19 0x32567bb2 in CFRunLoopRunSpecific
> #20 0x3256735c in CFRunLoopRunInMode
> #21 0x32912cbe in GSEventRunModal
> #22 0x32912d6a in GSEventRun
> #23 0x32b6276e in -[UIApplication _run]
> #24 0x32b61472 in UIApplicationMain
> #25 0x00057088 in main at SDL_uikitappdelegate.m:50
>
> Any ideas?
>
> See ya!
> --
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 08:12:32 +0000 |
parents | 51750b7a966f |
children | 4b594623401b |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_win32video.h" static SDL_bool WIN_GetDisplayMode(LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode) { SDL_DisplayModeData *data; DEVMODE devmode; HDC hdc; devmode.dmSize = sizeof(devmode); devmode.dmDriverExtra = 0; if (!EnumDisplaySettings(deviceName, index, &devmode)) { return SDL_FALSE; } data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data)); if (!data) { return SDL_FALSE; } SDL_memcpy(data->DeviceName, deviceName, sizeof(data->DeviceName)); data->DeviceMode = devmode; data->DeviceMode.dmFields = (DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY | DM_DISPLAYFLAGS); /* Fill in the mode information */ mode->format = SDL_PIXELFORMAT_UNKNOWN; mode->w = devmode.dmPelsWidth; mode->h = devmode.dmPelsHeight; mode->refresh_rate = devmode.dmDisplayFrequency; mode->driverdata = data; #ifdef _WIN32_WCE /* In WinCE EnumDisplaySettings(ENUM_CURRENT_SETTINGS) doesn't take the user defined orientation into account but GetSystemMetrixs does. */ if (index == ENUM_CURRENT_SETTINGS) { mode->w = GetSystemMetrics(SM_CXSCREEN); mode->h = GetSystemMetrics(SM_CYSCREEN); } #endif /* WinCE has no GetDIBits, therefore we can't use it to get the display format */ #ifndef _WIN32_WCE if (index == ENUM_CURRENT_SETTINGS && (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) { char bmi_data[sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)]; LPBITMAPINFO bmi; HBITMAP hbm; SDL_zero(bmi_data); bmi = (LPBITMAPINFO) bmi_data; bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); hbm = CreateCompatibleBitmap(hdc, 1, 1); GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS); GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS); DeleteObject(hbm); DeleteDC(hdc); if (bmi->bmiHeader.biCompression == BI_BITFIELDS) { switch (*(Uint32 *) bmi->bmiColors) { case 0x00FF0000: mode->format = SDL_PIXELFORMAT_RGB888; break; case 0x000000FF: mode->format = SDL_PIXELFORMAT_BGR888; break; case 0xF800: mode->format = SDL_PIXELFORMAT_RGB565; break; case 0x7C00: mode->format = SDL_PIXELFORMAT_RGB555; break; } } else if (bmi->bmiHeader.biBitCount == 8) { mode->format = SDL_PIXELFORMAT_INDEX8; } else if (bmi->bmiHeader.biBitCount == 4) { mode->format = SDL_PIXELFORMAT_INDEX4LSB; } } else #endif /* _WIN32_WCE */ { /* FIXME: Can we tell what this will be? */ if ((devmode.dmFields & DM_BITSPERPEL) == DM_BITSPERPEL) { switch (devmode.dmBitsPerPel) { case 32: mode->format = SDL_PIXELFORMAT_RGB888; break; case 24: mode->format = SDL_PIXELFORMAT_RGB24; break; case 16: mode->format = SDL_PIXELFORMAT_RGB565; break; case 15: mode->format = SDL_PIXELFORMAT_RGB555; break; case 8: mode->format = SDL_PIXELFORMAT_INDEX8; break; case 4: mode->format = SDL_PIXELFORMAT_INDEX4LSB; break; } } } return SDL_TRUE; } static SDL_bool WIN_AddDisplay(LPTSTR DeviceName) { SDL_VideoDisplay display; SDL_DisplayData *displaydata; SDL_DisplayMode mode; #ifdef DEBUG_MODES printf("Display: %s\n", WIN_StringToUTF8(DeviceName)); #endif if (!WIN_GetDisplayMode(DeviceName, ENUM_CURRENT_SETTINGS, &mode)) { return SDL_FALSE; } displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata)); if (!displaydata) { return SDL_FALSE; } SDL_memcpy(displaydata->DeviceName, DeviceName, sizeof(displaydata->DeviceName)); SDL_zero(display); display.desktop_mode = mode; display.current_mode = mode; display.driverdata = displaydata; SDL_AddVideoDisplay(&display); return SDL_TRUE; } void WIN_InitModes(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; DWORD i, j, count; DISPLAY_DEVICE device; device.cb = sizeof(device); for (i = 0;; ++i) { TCHAR DeviceName[32]; if (!EnumDisplayDevices(NULL, i, &device, 0)) { break; } if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) { continue; } SDL_memcpy(DeviceName, device.DeviceName, sizeof(DeviceName)); #ifdef DEBUG_MODES printf("Device: %s\n", WIN_StringToUTF8(DeviceName)); #endif count = 0; for (j = 0;; ++j) { if (!EnumDisplayDevices(DeviceName, j, &device, 0)) { break; } if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) { continue; } count += WIN_AddDisplay(device.DeviceName); } if (count == 0) { WIN_AddDisplay(DeviceName); } } } void WIN_GetDisplayModes(_THIS) { SDL_DisplayData *data = (SDL_DisplayData *) SDL_CurrentDisplay.driverdata; DWORD i; SDL_DisplayMode mode; for (i = 0;; ++i) { if (!WIN_GetDisplayMode(data->DeviceName, i, &mode)) { break; } if (mode.format != SDL_PIXELFORMAT_UNKNOWN) if (!SDL_AddDisplayMode(_this->current_display, &mode)) { SDL_free(mode.driverdata); } } } int WIN_SetDisplayMode(_THIS, SDL_DisplayMode * mode) { SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata; LONG status; #ifdef _WIN32_WCE /* TODO: implement correctly. On my Asus MyPAL, if I execute the code below I get DISP_CHANGE_BADFLAGS and the Titlebar of the fullscreen window stays visible ... (SDL_RaiseWindow() would fix that one) */ return 0; #endif status = ChangeDisplaySettingsEx(data->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); if (status == DISP_CHANGE_SUCCESSFUL) { return 0; } else { const char *reason = "Unknown reason"; switch (status) { case DISP_CHANGE_BADFLAGS: reason = "DISP_CHANGE_BADFLAGS"; break; case DISP_CHANGE_BADMODE: reason = "DISP_CHANGE_BADMODE"; break; case DISP_CHANGE_BADPARAM: reason = "DISP_CHANGE_BADPARAM"; break; case DISP_CHANGE_FAILED: reason = "DISP_CHANGE_FAILED"; break; } SDL_SetError("ChangeDisplaySettingsEx() failed: %s", reason); return -1; } } void WIN_QuitModes(_THIS) { ChangeDisplaySettingsEx(NULL, NULL, NULL, 0, NULL); } /* vi: set ts=4 sw=4 expandtab: */