Mercurial > sdl-ios-xcode
view src/video/sdlgenblit.pl @ 3487:24d13328c44a
Eric Wing to Sam, hfutrell
This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet.
First, the console is complaining about not finding a nib for MainWindow.
I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything.
Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling
view = [SDL_uikitopenglview alloc];
or even
view = [SDL_uikitview alloc]
will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be.
view = [UIView alloc] will not crash the program.
For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call
view = [SDL_object alloc];
This does not crash the program.
So, then I modified SDL_object to subclass UIView. No crash.
Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes.
So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things.
I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash.
Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like:
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif
And then disable the keyboard support in the SDL_config_iphoneos.h file.
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 0
-Eric
On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote:
> I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone:
>
> #0 0x323fea14 in _class_isInitialized
> #1 0x323fea68 in _class_initialize
> #2 0x32403e92 in prepareForMethodLookup
> #3 0x32401244 in lookUpMethod
> #4 0x323fea10 in _class_lookupMethodAndLoadCache
> #5 0x323fe746 in objc_msgSend_uncached
> #6 0x323feb26 in _class_initialize
> #7 0x323fea58 in _class_initialize
> #8 0x32403e92 in prepareForMethodLookup
> #9 0x32401244 in lookUpMethod
> #10 0x323fea10 in _class_lookupMethodAndLoadCache
> #11 0x323fe746 in objc_msgSend_uncached
> #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103
> #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155
> #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282
> #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509
> #16 0x00002bc2 in SDL_main at happy.c:156
> #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at
> SDL_uikitappdelegate.m:77
> #18 0x313f9ef2 in __NSFireDelayedPerform
> #19 0x32567bb2 in CFRunLoopRunSpecific
> #20 0x3256735c in CFRunLoopRunInMode
> #21 0x32912cbe in GSEventRunModal
> #22 0x32912d6a in GSEventRun
> #23 0x32b6276e in -[UIApplication _run]
> #24 0x32b61472 in UIApplicationMain
> #25 0x00057088 in main at SDL_uikitappdelegate.m:50
>
> Any ideas?
>
> See ya!
> --
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 08:12:32 +0000 |
parents | 99210400e8b9 |
children | e743b9c3f6d6 |
line wrap: on
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#!/usr/bin/perl -w # # A script to generate optimized C blitters for Simple DirectMedia Layer # http://www.libsdl.org/ use warnings; use strict; my %file; # The formats potentially supported by this script: # SDL_PIXELFORMAT_INDEX8 # SDL_PIXELFORMAT_RGB332 # SDL_PIXELFORMAT_RGB444 # SDL_PIXELFORMAT_RGB555 # SDL_PIXELFORMAT_ARGB4444 # SDL_PIXELFORMAT_ARGB1555 # SDL_PIXELFORMAT_RGB565 # SDL_PIXELFORMAT_RGB24 # SDL_PIXELFORMAT_BGR24 # SDL_PIXELFORMAT_RGB888 # SDL_PIXELFORMAT_BGR888 # SDL_PIXELFORMAT_ARGB8888 # SDL_PIXELFORMAT_RGBA8888 # SDL_PIXELFORMAT_ABGR8888 # SDL_PIXELFORMAT_BGRA8888 # SDL_PIXELFORMAT_ARGB2101010 # The formats we're actually creating blitters for: my @src_formats = ( "RGB888", "BGR888", "ARGB8888", "RGBA8888", "ABGR8888", "BGRA8888", ); my @dst_formats = ( "RGB888", "BGR888", "ARGB8888", ); my %format_size = ( "RGB888" => 4, "BGR888" => 4, "ARGB8888" => 4, "RGBA8888" => 4, "ABGR8888" => 4, "BGRA8888" => 4, ); my %format_type = ( "RGB888" => "Uint32", "BGR888" => "Uint32", "ARGB8888" => "Uint32", "RGBA8888" => "Uint32", "ABGR8888" => "Uint32", "BGRA8888" => "Uint32", ); my %get_rgba_string = ( "RGB888" => "_R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel; _A = 0xFF;", "BGR888" => "_B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel; _A = 0xFF;", "ARGB8888" => "_A = (Uint8)(_pixel >> 24); _R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel;", "RGBA8888" => "_R = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _B = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;", "ABGR8888" => "_A = (Uint8)(_pixel >> 24); _B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel;", "BGRA8888" => "_B = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _R = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;", ); my %set_rgba_string = ( "RGB888" => "_pixel = ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;", "BGR888" => "_pixel = ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;", "ARGB8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;", "RGBA8888" => "_pixel = ((Uint32)_R << 24) | ((Uint32)_G << 16) | ((Uint32)_B << 8) | _A;", "ABGR8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;", "BGRA8888" => "_pixel = ((Uint32)_B << 24) | ((Uint32)_G << 16) | ((Uint32)_R << 8) | _A;", ); sub open_file { my $name = shift; open(FILE, ">$name.new") || die "Cant' open $name.new: $!"; print FILE <<__EOF__; /* DO NOT EDIT! This file is generated by sdlgenblit.pl */ /* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken\@libsdl.org */ #include "SDL_config.h" /* *INDENT-OFF* */ __EOF__ } sub close_file { my $name = shift; print FILE <<__EOF__; /* *INDENT-ON* */ /* vi: set ts=4 sw=4 expandtab: */ __EOF__ close FILE; if ( ! -f $name || system("cmp -s $name $name.new") != 0 ) { rename("$name.new", "$name"); } else { unlink("$name.new"); } } sub output_copydefs { print FILE <<__EOF__; extern SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[]; __EOF__ } sub output_copyfuncname { my $prefix = shift; my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $scale = shift; my $args = shift; my $suffix = shift; print FILE "$prefix SDL_Blit_${src}_${dst}"; if ( $modulate ) { print FILE "_Modulate"; } if ( $blend ) { print FILE "_Blend"; } if ( $scale ) { print FILE "_Scale"; } if ( $args ) { print FILE "(SDL_BlitInfo *info)"; } print FILE "$suffix"; } sub get_rgba { my $prefix = shift; my $format = shift; my $string = $get_rgba_string{$format}; $string =~ s/_/$prefix/g; if ( $prefix ne "" ) { print FILE <<__EOF__; ${prefix}pixel = *$prefix; __EOF__ } else { print FILE <<__EOF__; pixel = *src; __EOF__ } print FILE <<__EOF__; $string __EOF__ } sub set_rgba { my $prefix = shift; my $format = shift; my $string = $set_rgba_string{$format}; $string =~ s/_/$prefix/g; print FILE <<__EOF__; $string *dst = ${prefix}pixel; __EOF__ } sub output_copycore { my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $s = ""; my $d = ""; # Nice and easy... if ( $src eq $dst && !$modulate && !$blend ) { print FILE <<__EOF__; *dst = *src; __EOF__ return; } if ( $blend ) { get_rgba("src", $src); get_rgba("dst", $dst); $s = "src"; $d = "dst"; } else { get_rgba("", $src); } if ( $modulate ) { print FILE <<__EOF__; if (flags & SDL_COPY_MODULATE_COLOR) { ${s}R = (${s}R * modulateR) / 255; ${s}G = (${s}G * modulateG) / 255; ${s}B = (${s}B * modulateB) / 255; } if (flags & SDL_COPY_MODULATE_ALPHA) { ${s}A = (${s}A * modulateA) / 255; } __EOF__ } if ( $blend ) { print FILE <<__EOF__; if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) { /* This goes away if we ever use premultiplied alpha */ if (${s}A < 255) { ${s}R = (${s}R * ${s}A) / 255; ${s}G = (${s}G * ${s}A) / 255; ${s}B = (${s}B * ${s}A) / 255; } } switch (flags & (SDL_COPY_MASK|SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) { case SDL_COPY_MASK: if (${s}A) { ${d}R = ${s}R; ${d}G = ${s}G; ${d}B = ${s}B; } break; case SDL_COPY_BLEND: ${d}R = ${s}R + ((255 - ${s}A) * ${d}R) / 255; ${d}G = ${s}G + ((255 - ${s}A) * ${d}G) / 255; ${d}B = ${s}B + ((255 - ${s}A) * ${d}B) / 255; break; case SDL_COPY_ADD: ${d}R = ${s}R + ${d}R; if (${d}R > 255) ${d}R = 255; ${d}G = ${s}G + ${d}G; if (${d}G > 255) ${d}G = 255; ${d}B = ${s}B + ${d}B; if (${d}B > 255) ${d}B = 255; break; case SDL_COPY_MOD: ${d}R = (${s}R * ${d}R) / 255; ${d}G = (${s}G * ${d}G) / 255; ${d}B = (${s}B * ${d}B) / 255; break; } __EOF__ } if ( $blend ) { set_rgba("dst", $dst); } else { set_rgba("", $dst); } } sub output_copyfunc { my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $scale = shift; output_copyfuncname("static void", $src, $dst, $modulate, $blend, $scale, 1, "\n"); print FILE <<__EOF__; { const int flags = info->flags; __EOF__ if ( $modulate ) { print FILE <<__EOF__; const Uint32 modulateR = info->r; const Uint32 modulateG = info->g; const Uint32 modulateB = info->b; const Uint32 modulateA = info->a; __EOF__ } if ( $blend ) { print FILE <<__EOF__; Uint32 srcpixel; Uint32 srcR, srcG, srcB, srcA; Uint32 dstpixel; Uint32 dstR, dstG, dstB, dstA; __EOF__ } elsif ( $modulate || $src ne $dst ) { print FILE <<__EOF__; Uint32 pixel; Uint32 R, G, B, A; __EOF__ } if ( $scale ) { print FILE <<__EOF__; int srcy, srcx; int posy, posx; int incy, incx; srcy = 0; posy = 0; incy = (info->src_h << 16) / info->dst_h; incx = (info->src_w << 16) / info->dst_w; while (info->dst_h--) { $format_type{$src} *src; $format_type{$dst} *dst = ($format_type{$dst} *)info->dst; int n = info->dst_w; srcx = -1; posx = 0x10000L; while (posy >= 0x10000L) { ++srcy; posy -= 0x10000L; } while (n--) { if (posx >= 0x10000L) { while (posx >= 0x10000L) { ++srcx; posx -= 0x10000L; } src = ($format_type{$src} *)(info->src + (srcy * info->src_pitch) + (srcx * $format_size{$src})); __EOF__ print FILE <<__EOF__; } __EOF__ output_copycore($src, $dst, $modulate, $blend); print FILE <<__EOF__; posx += incx; ++dst; } posy += incy; info->dst += info->dst_pitch; } __EOF__ } else { print FILE <<__EOF__; while (info->dst_h--) { $format_type{$src} *src = ($format_type{$src} *)info->src; $format_type{$dst} *dst = ($format_type{$dst} *)info->dst; int n = info->dst_w; while (n--) { __EOF__ output_copycore($src, $dst, $modulate, $blend); print FILE <<__EOF__; ++src; ++dst; } info->src += info->src_pitch; info->dst += info->dst_pitch; } __EOF__ } print FILE <<__EOF__; } __EOF__ } sub output_copyfunc_h { } sub output_copyinc { print FILE <<__EOF__; #include "SDL_video.h" #include "SDL_blit.h" #include "SDL_blit_auto.h" __EOF__ } sub output_copyfunctable { print FILE <<__EOF__; SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[] = { __EOF__ for (my $i = 0; $i <= $#src_formats; ++$i) { my $src = $src_formats[$i]; for (my $j = 0; $j <= $#dst_formats; ++$j) { my $dst = $dst_formats[$j]; for (my $modulate = 0; $modulate <= 1; ++$modulate) { for (my $blend = 0; $blend <= 1; ++$blend) { for (my $scale = 0; $scale <= 1; ++$scale) { if ( $modulate || $blend || $scale ) { print FILE " { SDL_PIXELFORMAT_$src, SDL_PIXELFORMAT_$dst, "; my $flags = ""; my $flag = ""; if ( $modulate ) { $flag = "SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $blend ) { $flag = "SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $scale ) { $flag = "SDL_COPY_NEAREST"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $flags eq "" ) { $flags = "0"; } print FILE "($flags), SDL_CPU_ANY,"; output_copyfuncname("", $src_formats[$i], $dst_formats[$j], $modulate, $blend, $scale, 0, " },\n"); } } } } } } print FILE <<__EOF__; { 0, 0, 0, 0, NULL } }; __EOF__ } sub output_copyfunc_c { my $src = shift; my $dst = shift; for (my $modulate = 0; $modulate <= 1; ++$modulate) { for (my $blend = 0; $blend <= 1; ++$blend) { for (my $scale = 0; $scale <= 1; ++$scale) { if ( $modulate || $blend || $scale ) { output_copyfunc($src, $dst, $modulate, $blend, $scale); } } } } } open_file("SDL_blit_auto.h"); output_copydefs(); for (my $i = 0; $i <= $#src_formats; ++$i) { for (my $j = 0; $j <= $#dst_formats; ++$j) { output_copyfunc_h($src_formats[$i], $dst_formats[$j]); } } print FILE "\n"; close_file("SDL_blit_auto.h"); open_file("SDL_blit_auto.c"); output_copyinc(); for (my $i = 0; $i <= $#src_formats; ++$i) { for (my $j = 0; $j <= $#dst_formats; ++$j) { output_copyfunc_c($src_formats[$i], $dst_formats[$j]); } } output_copyfunctable(); close_file("SDL_blit_auto.c");