view src/video/riscos/SDL_riscostask.c @ 3487:24d13328c44a

Eric Wing to Sam, hfutrell This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet. First, the console is complaining about not finding a nib for MainWindow. I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything. Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling view = [SDL_uikitopenglview alloc]; or even view = [SDL_uikitview alloc] will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be. view = [UIView alloc] will not crash the program. For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call view = [SDL_object alloc]; This does not crash the program. So, then I modified SDL_object to subclass UIView. No crash. Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes. So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things. I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash. Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like: #if SDL_IPHONE_KEYBOARD @interface SDL_uikitview : UIView<UITextFieldDelegate> { #else @interface SDL_uikitview : UIView { #endif And then disable the keyboard support in the SDL_config_iphoneos.h file. /* enable iPhone keyboard support */ #define SDL_IPHONE_KEYBOARD 0 -Eric On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote: > I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone: > > #0 0x323fea14 in _class_isInitialized > #1 0x323fea68 in _class_initialize > #2 0x32403e92 in prepareForMethodLookup > #3 0x32401244 in lookUpMethod > #4 0x323fea10 in _class_lookupMethodAndLoadCache > #5 0x323fe746 in objc_msgSend_uncached > #6 0x323feb26 in _class_initialize > #7 0x323fea58 in _class_initialize > #8 0x32403e92 in prepareForMethodLookup > #9 0x32401244 in lookUpMethod > #10 0x323fea10 in _class_lookupMethodAndLoadCache > #11 0x323fe746 in objc_msgSend_uncached > #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103 > #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155 > #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282 > #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509 > #16 0x00002bc2 in SDL_main at happy.c:156 > #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at > SDL_uikitappdelegate.m:77 > #18 0x313f9ef2 in __NSFireDelayedPerform > #19 0x32567bb2 in CFRunLoopRunSpecific > #20 0x3256735c in CFRunLoopRunInMode > #21 0x32912cbe in GSEventRunModal > #22 0x32912d6a in GSEventRun > #23 0x32b6276e in -[UIApplication _run] > #24 0x32b61472 in UIApplicationMain > #25 0x00057088 in main at SDL_uikitappdelegate.m:50 > > Any ideas? > > See ya! > -- > -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 08:12:32 +0000
parents 99210400e8b9
children f7b03b6838cb
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
    This file added by Alan Buckley (alan_baa@hotmail.com) to support RISC OS 
	26 March 2003

	File includes routines for:
	  Setting up as a WIMP Task
	  Reading information about the current desktop
	  Storing information before a switch to full screen
	  Restoring desktop after switching to full screen
*/

#include "kernel.h"
#include "swis.h"

#include "SDL_stdinc.h"
#include "SDL_riscostask.h"

#if !SDL_THREADS_DISABLED
#include <pthread.h>
pthread_t main_thread;
#endif

/* RISC OS variables */

static int task_handle = 0;
static int wimp_version = 0;

/* RISC OS variables to help compatability with certain programs */
int riscos_backbuffer = 0;      /* Create a back buffer in system memory for full screen mode */
int riscos_closeaction = 1;     /* Close icon action */

static int stored_mode = -1;    /* -1 when in desktop, mode number or pointer when full screen */

extern int mouseInWindow;       /* Mouse is in WIMP window */

/* Local function */

static int RISCOS_GetTaskName(char *task_name, size_t maxlen);

/* Uncomment next line to copy mode changes/restores to stderr */
/* #define DUMP_MODE */
#ifdef DUMP_MODE
#include "stdio.h"
static void
dump_mode()
{
    fprintf(stderr, "mode %d\n", stored_mode);
    if (stored_mode < -1 || stored_mode >= 256) {
        int blockSize = 0;
        int *storeBlock = (int *) stored_mode;

        while (blockSize < 5 || storeBlock[blockSize] != -1) {
            fprintf(stderr, "   %d\n", storeBlock[blockSize++]);
        }
    }
}
#endif

/******************************************************************

 Initialise as RISC OS Wimp task

*******************************************************************/

int
RISCOS_InitTask()
{
    char task_name[32];
    _kernel_swi_regs regs;
    int messages[4];

    if (RISCOS_GetTaskName(task_name, SDL_arraysize(task_name)) == 0)
        return 0;

    messages[0] = 9;            /* Palette changed */
    messages[1] = 0x400c1;      /* Mode changed */
    messages[2] = 8;            /* Pre quit */
    messages[2] = 0;

    regs.r[0] = (unsigned int) 360;     /* Minimum version 3.6 */
    regs.r[1] = (unsigned int) 0x4b534154;
    regs.r[2] = (unsigned int) task_name;
    regs.r[3] = (unsigned int) messages;

    if (_kernel_swi(Wimp_Initialise, &regs, &regs) == 0) {
        wimp_version = regs.r[0];
        task_handle = regs.r[1];
        return 1;
    }
#if !SDL_THREADS_DISABLED
    main_thread = pthread_self();
#endif

    return 0;
}

/*********************************************************************

  Close down application on exit.

**********************************************************************/

void
RISCOS_ExitTask()
{
    _kernel_swi_regs regs;

    if (stored_mode == -1) {
        /* Ensure cursor is put back to standard pointer shape if
           we have been running in a window */
        _kernel_osbyte(106, 1, 0);
    }

    /* Ensure we end up back in the wimp */
    RISCOS_RestoreWimpMode();

    /* Neatly exit the task */
    regs.r[0] = task_handle;
    regs.r[1] = (unsigned int) 0x4b534154;
    _kernel_swi(Wimp_CloseDown, &regs, &regs);
    task_handle = 0;
}

/**************************************************************************

  Get the name of the task for the desktop.

  Param:   task_name - name of task 32 characters.

  Returns: 1 is successful, otherwise 0

  Notes:   Works by getting using OS_GetEnv to get the command line
		   used to run the program and then parsing a name from it
		   as follows.

		   1. Use name after final period if not !RunImage
		   2. If name is !RunImage then process item before the period
		      in front of !RunImage.
		   3. If directory name use that
		   4. if in form <XXX$Dir> use the XXX.

		   Finally once this value has been retrieved use it unless
		   there is a variable set up in the form SDL$<name>$TaskName
		   in which case the value of this variable will be used.

		   Now also gets other RISC OS configuration varibles
                SDL$<name>$BackBuffer - set to 1 to use a system memory backbuffer in fullscreen mode
						    so updates wait until a call to SDL_UpdateRects. (default 0)
						    This is required for programmes where they have assumed this is
						    always the case which is contrary to the documentation.
               SDL$<name>$CloseAction
                    0 Don't show close icon
                    1 Show close icon

***************************************************************************/

int
RISCOS_GetTaskName(char *task_name, size_t maxlen)
{
    _kernel_swi_regs regs;

    task_name[0] = 0;

    /* Figure out a sensible task name */
    if (_kernel_swi(OS_GetEnv, &regs, &regs) == 0) {
        char *command_line = (char *) regs.r[0];
        size_t len = SDL_strlen(command_line) + 1;
        char *buffer = SDL_stack_alloc(char, len);
        char *env_var;
        char *p;

        SDL_strlcpy(buffer, command_line, len);
        p = SDL_strchr(buffer, ' ');
        if (p)
            *p = 0;
        p = SDL_strrchr(buffer, '.');
        if (p == 0)
            p = buffer;
        if (stricmp(p + 1, "!RunImage") == 0) {
            *p = 0;
            p = SDL_strrchr(buffer, '.');
            if (p == 0)
                p = buffer;
        }
        if (*p == '.')
            p++;
        if (*p == '!')
            p++;                /* Skip "!" at beginning of application directories */

        if (*p == '<') {
            // Probably in the form <appname$Dir>
            char *q = SDL_strchr(p, '$');
            if (q == 0)
                q = SDL_strchr(p, '>'); /* Use variable name if not */
            if (q)
                *q = 0;
            p++;                /* Move over the < */
        }

        if (*p) {
            /* Read variables that effect the RISC OS SDL engine for this task */
            len = SDL_strlen(p) + 18;   /* 18 is larger than the biggest variable name */
            env_var = SDL_stack_alloc(char, len);
            if (env_var) {
                char *env_val;

                /* See if a variable of form SDL$<dirname>$TaskName exists */

                SDL_strlcpy(env_var, "SDL$", len);
                SDL_strlcat(env_var, p, len);
                SDL_strlcat(env_var, "$TaskName", len);

                env_val = SDL_getenv(env_var);
                if (env_val)
                    SDL_strlcpy(task_name, env_val, maxlen);

                SDL_strlcpy(env_var, "SDL$", len);
                SDL_strlcat(env_var, p, len);
                SDL_strlcat(env_var, "$BackBuffer", len);

                env_val = SDL_getenv(env_var);
                if (env_val)
                    riscos_backbuffer = atoi(env_val);

                SDL_strlcpy(env_var, "SDL$", len);
                SDL_strlcat(env_var, p, len);
                SDL_strlcat(env_var, "$CloseAction", len);

                env_val = SDL_getenv(env_var);
                if (env_val && SDL_strcmp(env_val, "0") == 0)
                    riscos_closeaction = 0;

                SDL_stack_free(env_var);
            }

            if (!*task_name)
                SDL_strlcpy(task_name, p, maxlen);
        }

        SDL_stack_free(buffer);
    }

    if (task_name[0] == 0)
        SDL_strlcpy(task_name, "SDL Task", maxlen);

    return 1;
}

/*****************************************************************

  Store the current desktop screen mode if we are in the desktop.

******************************************************************/

void
RISCOS_StoreWimpMode()
{
    _kernel_swi_regs regs;

    /* Don't store if in full screen mode */
    if (stored_mode != -1)
        return;

    regs.r[0] = 1;
    _kernel_swi(OS_ScreenMode, &regs, &regs);
    if (regs.r[1] >= 0 && regs.r[1] < 256)
        stored_mode = regs.r[1];
    else {
        int blockSize = 0;
        int *retBlock = (int *) regs.r[1];
        int *storeBlock;
        int j;

        while (blockSize < 5 || retBlock[blockSize] != -1)
            blockSize++;
        blockSize++;
        storeBlock = (int *) SDL_malloc(blockSize * sizeof(int));
        retBlock = (int *) regs.r[1];
        for (j = 0; j < blockSize; j++)
            storeBlock[j] = retBlock[j];

        stored_mode = (int) storeBlock;
    }
#if DUMP_MODE
    fprintf(stderr, "Stored ");
    dump_mode();
#endif
}

/*****************************************************************

  Restore desktop screen mode if we are in full screen mode.

*****************************************************************/

void
RISCOS_RestoreWimpMode()
{
    _kernel_swi_regs regs;

    /* Only need to restore if we are in full screen mode */
    if (stored_mode == -1)
        return;

#if DUMP_MODE
    fprintf(stderr, "Restored");
    dump_mode();
#endif

    regs.r[0] = stored_mode;
    _kernel_swi(Wimp_SetMode, &regs, &regs);
    if (stored_mode < 0 || stored_mode > 256) {
        SDL_free((int *) stored_mode);
    }
    stored_mode = -1;

    /* Flush keyboard buffer to dump the keystrokes we've already polled */
    regs.r[0] = 21;
    regs.r[1] = 0;              /* Keyboard buffer number */
    _kernel_swi(OS_Byte, &regs, &regs);

    mouseInWindow = 0;

}

/*********************************************************************

  Get version of Wimp running when task was initialised.

*********************************************************************/

int
RISCOS_GetWimpVersion()
{
    return wimp_version;
}

int
RISCOS_GetTaskHandle()
{
    return task_handle;
}

/* vi: set ts=4 sw=4 expandtab: */