Mercurial > sdl-ios-xcode
view src/video/qnxgf/SDL_hiddi_keyboard.h @ 3487:24d13328c44a
Eric Wing to Sam, hfutrell
This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet.
First, the console is complaining about not finding a nib for MainWindow.
I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything.
Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling
view = [SDL_uikitopenglview alloc];
or even
view = [SDL_uikitview alloc]
will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be.
view = [UIView alloc] will not crash the program.
For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call
view = [SDL_object alloc];
This does not crash the program.
So, then I modified SDL_object to subclass UIView. No crash.
Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes.
So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things.
I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash.
Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like:
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif
And then disable the keyboard support in the SDL_config_iphoneos.h file.
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 0
-Eric
On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote:
> I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone:
>
> #0 0x323fea14 in _class_isInitialized
> #1 0x323fea68 in _class_initialize
> #2 0x32403e92 in prepareForMethodLookup
> #3 0x32401244 in lookUpMethod
> #4 0x323fea10 in _class_lookupMethodAndLoadCache
> #5 0x323fe746 in objc_msgSend_uncached
> #6 0x323feb26 in _class_initialize
> #7 0x323fea58 in _class_initialize
> #8 0x32403e92 in prepareForMethodLookup
> #9 0x32401244 in lookUpMethod
> #10 0x323fea10 in _class_lookupMethodAndLoadCache
> #11 0x323fe746 in objc_msgSend_uncached
> #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103
> #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155
> #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282
> #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509
> #16 0x00002bc2 in SDL_main at happy.c:156
> #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at
> SDL_uikitappdelegate.m:77
> #18 0x313f9ef2 in __NSFireDelayedPerform
> #19 0x32567bb2 in CFRunLoopRunSpecific
> #20 0x3256735c in CFRunLoopRunInMode
> #21 0x32912cbe in GSEventRunModal
> #22 0x32912d6a in GSEventRun
> #23 0x32b6276e in -[UIApplication _run]
> #24 0x32b61472 in UIApplicationMain
> #25 0x00057088 in main at SDL_uikitappdelegate.m:50
>
> Any ideas?
>
> See ya!
> --
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 08:12:32 +0000 |
parents | 7f684f249ec9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org QNX Graphics Framework SDL driver Copyright (C) 2009 Mike Gorchak (mike@malva.ua, lestat@i.com.ua) */ #ifndef __SDL_HIDDI_KEYBOARD_H__ #define __SDL_HIDDI_KEYBOARD_H__ #include <inttypes.h> /* PS/2 and USB keyboards are generating this packet */ typedef struct key_packet { uint8_t modifiers; uint8_t data; uint8_t codes[6]; } key_packet; /* Key modifier codes */ #define HIDDI_MKEY_LEFT_CTRL 0x00000001 #define HIDDI_MKEY_LEFT_SHIFT 0x00000002 #define HIDDI_MKEY_LEFT_ALT 0x00000004 #define HIDDI_MKEY_LEFT_WFLAG 0x00000008 #define HIDDI_MKEY_RIGHT_CTRL 0x00000010 #define HIDDI_MKEY_RIGHT_SHIFT 0x00000020 #define HIDDI_MKEY_RIGHT_ALT 0x00000040 #define HIDDI_MKEY_RIGHT_WFLAG 0x00000080 /* Key codes */ #define HIDDI_KEY_UNPRESSED 0x00000000 #define HIDDI_KEY_OVERFLOW 0x00000001 #define HIDDI_KEY_ESC 0x00000029 #define HIDDI_KEY_F1 0x0000003A #define HIDDI_KEY_F2 0x0000003B #define HIDDI_KEY_F3 0x0000003C #define HIDDI_KEY_F4 0x0000003D #define HIDDI_KEY_F5 0x0000003E #define HIDDI_KEY_F6 0x0000003F #define HIDDI_KEY_F7 0x00000040 #define HIDDI_KEY_F8 0x00000041 #define HIDDI_KEY_F9 0x00000042 #define HIDDI_KEY_F10 0x00000043 #define HIDDI_KEY_F11 0x00000044 #define HIDDI_KEY_F12 0x00000045 #define HIDDI_KEY_BACKQUOTE 0x00000035 #define HIDDI_KEY_1 0x0000001E #define HIDDI_KEY_2 0x0000001F #define HIDDI_KEY_3 0x00000020 #define HIDDI_KEY_4 0x00000021 #define HIDDI_KEY_5 0x00000022 #define HIDDI_KEY_6 0x00000023 #define HIDDI_KEY_7 0x00000024 #define HIDDI_KEY_8 0x00000025 #define HIDDI_KEY_9 0x00000026 #define HIDDI_KEY_0 0x00000027 #define HIDDI_KEY_MINUS 0x0000002D #define HIDDI_KEY_EQUAL 0x0000002E #define HIDDI_KEY_BACKSPACE 0x0000002A #define HIDDI_KEY_TAB 0x0000002B #define HIDDI_KEY_Q 0x00000014 #define HIDDI_KEY_W 0x0000001A #define HIDDI_KEY_E 0x00000008 #define HIDDI_KEY_R 0x00000015 #define HIDDI_KEY_T 0x00000017 #define HIDDI_KEY_Y 0x0000001C #define HIDDI_KEY_U 0x00000018 #define HIDDI_KEY_I 0x0000000C #define HIDDI_KEY_O 0x00000012 #define HIDDI_KEY_P 0x00000013 #define HIDDI_KEY_LEFT_SQ_BRACKET 0x0000002F #define HIDDI_KEY_RIGHT_SQ_BRACKET 0x00000030 #define HIDDI_KEY_BACKSLASH 0x00000031 #define HIDDI_KEY_CAPSLOCK 0x00000039 #define HIDDI_KEY_A 0x00000004 #define HIDDI_KEY_S 0x00000016 #define HIDDI_KEY_D 0x00000007 #define HIDDI_KEY_F 0x00000009 #define HIDDI_KEY_G 0x0000000A #define HIDDI_KEY_H 0x0000000B #define HIDDI_KEY_J 0x0000000D #define HIDDI_KEY_K 0x0000000E #define HIDDI_KEY_L 0x0000000F #define HIDDI_KEY_SEMICOLON 0x00000033 #define HIDDI_KEY_QUOTE 0x00000034 #define HIDDI_KEY_ENTER 0x00000028 #define HIDDI_KEY_Z 0x0000001D #define HIDDI_KEY_X 0x0000001B #define HIDDI_KEY_C 0x00000006 #define HIDDI_KEY_V 0x00000019 #define HIDDI_KEY_B 0x00000005 #define HIDDI_KEY_N 0x00000011 #define HIDDI_KEY_M 0x00000010 #define HIDDI_KEY_COMMA 0x00000036 #define HIDDI_KEY_POINT 0x00000037 #define HIDDI_KEY_SLASH 0x00000038 #define HIDDI_KEY_SPACE 0x0000002C #define HIDDI_KEY_MENU 0x00000065 #define HIDDI_KEY_PRINTSCREEN 0x00000046 #define HIDDI_KEY_SCROLLLOCK 0x00000047 #define HIDDI_KEY_PAUSE 0x00000048 #define HIDDI_KEY_INSERT 0x00000049 #define HIDDI_KEY_HOME 0x0000004A #define HIDDI_KEY_PAGEUP 0x0000004B #define HIDDI_KEY_DELETE 0x0000004C #define HIDDI_KEY_END 0x0000004D #define HIDDI_KEY_PAGEDOWN 0x0000004E #define HIDDI_KEY_UP 0x00000052 #define HIDDI_KEY_LEFT 0x00000050 #define HIDDI_KEY_DOWN 0x00000051 #define HIDDI_KEY_RIGHT 0x0000004F #define HIDDI_KEY_NUMLOCK 0x00000053 #define HIDDI_KEY_GR_SLASH 0x00000054 #define HIDDI_KEY_GR_ASTERISK 0x00000055 #define HIDDI_KEY_GR_MINUS 0x00000056 #define HIDDI_KEY_GR_7 0x0000005F #define HIDDI_KEY_GR_8 0x00000060 #define HIDDI_KEY_GR_9 0x00000061 #define HIDDI_KEY_GR_PLUS 0x00000057 #define HIDDI_KEY_GR_4 0x0000005C #define HIDDI_KEY_GR_5 0x0000005D #define HIDDI_KEY_GR_6 0x0000005E #define HIDDI_KEY_GR_1 0x00000059 #define HIDDI_KEY_GR_2 0x0000005A #define HIDDI_KEY_GR_3 0x0000005B #define HIDDI_KEY_GR_ENTER 0x00000058 #define HIDDI_KEY_GR_0 0x00000062 #define HIDDI_KEY_GR_DELETE 0x00000063 #endif /* __SDL_HIDDI_KEYBOARD_H__ */