Mercurial > sdl-ios-xcode
view src/video/ps3/spulibs/spu_common.h @ 3487:24d13328c44a
Eric Wing to Sam, hfutrell
This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet.
First, the console is complaining about not finding a nib for MainWindow.
I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything.
Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling
view = [SDL_uikitopenglview alloc];
or even
view = [SDL_uikitview alloc]
will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be.
view = [UIView alloc] will not crash the program.
For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call
view = [SDL_object alloc];
This does not crash the program.
So, then I modified SDL_object to subclass UIView. No crash.
Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes.
So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things.
I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash.
Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like:
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif
And then disable the keyboard support in the SDL_config_iphoneos.h file.
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 0
-Eric
On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote:
> I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone:
>
> #0 0x323fea14 in _class_isInitialized
> #1 0x323fea68 in _class_initialize
> #2 0x32403e92 in prepareForMethodLookup
> #3 0x32401244 in lookUpMethod
> #4 0x323fea10 in _class_lookupMethodAndLoadCache
> #5 0x323fe746 in objc_msgSend_uncached
> #6 0x323feb26 in _class_initialize
> #7 0x323fea58 in _class_initialize
> #8 0x32403e92 in prepareForMethodLookup
> #9 0x32401244 in lookUpMethod
> #10 0x323fea10 in _class_lookupMethodAndLoadCache
> #11 0x323fe746 in objc_msgSend_uncached
> #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103
> #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155
> #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282
> #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509
> #16 0x00002bc2 in SDL_main at happy.c:156
> #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at
> SDL_uikitappdelegate.m:77
> #18 0x313f9ef2 in __NSFireDelayedPerform
> #19 0x32567bb2 in CFRunLoopRunSpecific
> #20 0x3256735c in CFRunLoopRunInMode
> #21 0x32912cbe in GSEventRunModal
> #22 0x32912d6a in GSEventRun
> #23 0x32b6276e in -[UIApplication _run]
> #24 0x32b61472 in UIApplicationMain
> #25 0x00057088 in main at SDL_uikitappdelegate.m:50
>
> Any ideas?
>
> See ya!
> --
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 08:12:32 +0000 |
parents | 94fb40a4a9a7 |
children |
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/* * SDL - Simple DirectMedia Layer * CELL BE Support for PS3 Framebuffer * Copyright (C) 2008, 2009 International Business Machines Corporation * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 * USA * * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com> * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com> * SPE code based on research by: * Rene Becker * Thimo Emmerich */ /* Common definitions/makros for SPUs */ #ifndef _SPU_COMMON_H #define _SPU_COMMON_H #include <stdio.h> #include <stdint.h> #include <string.h> /* Tag management */ #define DMA_WAIT_TAG(_tag) \ mfc_write_tag_mask(1<<(_tag)); \ mfc_read_tag_status_all(); /* SPU mailbox messages */ #define SPU_READY 0 #define SPU_START 1 #define SPU_FIN 2 #define SPU_EXIT 3 /* Tags */ #define RETR_BUF 0 #define STR_BUF 1 #define TAG_INIT 2 /* Buffersizes */ #define MAX_HDTV_WIDTH 1920 #define MAX_HDTV_HEIGHT 1080 /* One stride of HDTV */ #define BUFFER_SIZE 7680 /* fb_writer ppu/spu exchange parms */ struct fb_writer_parms_t { uint8_t *data; uint8_t *center; uint32_t out_line_stride; uint32_t in_line_stride; uint32_t bounded_input_height; uint32_t bounded_input_width; uint32_t fb_pixel_size; /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ char padding[4]; } __attribute__((aligned(128))); /* yuv2rgb ppu/spu exchange parms */ struct yuv2rgb_parms_t { uint8_t* y_plane; uint8_t* v_plane; uint8_t* u_plane; uint8_t* dstBuffer; unsigned int src_pixel_width; unsigned int src_pixel_height; /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ char padding[128 - ((4 * sizeof(uint8_t *) + 2 * sizeof(unsigned int)) & 0x7F)]; } __attribute__((aligned(128))); /* bilin_scaler ppu/spu exchange parms */ struct scale_parms_t { uint8_t* y_plane; uint8_t* v_plane; uint8_t* u_plane; uint8_t* dstBuffer; unsigned int src_pixel_width; unsigned int src_pixel_height; unsigned int dst_pixel_width; unsigned int dst_pixel_height; /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ char padding[128 - ((4 * sizeof(uint8_t *) + 4 * sizeof(unsigned int)) & 0x7F)]; } __attribute__((aligned(128))); #endif /* _SPU_COMMON_H */