Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xf86dga.h @ 3487:24d13328c44a
Eric Wing to Sam, hfutrell
This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet.
First, the console is complaining about not finding a nib for MainWindow.
I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything.
Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling
view = [SDL_uikitopenglview alloc];
or even
view = [SDL_uikitview alloc]
will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be.
view = [UIView alloc] will not crash the program.
For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call
view = [SDL_object alloc];
This does not crash the program.
So, then I modified SDL_object to subclass UIView. No crash.
Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes.
So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things.
I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash.
Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like:
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif
And then disable the keyboard support in the SDL_config_iphoneos.h file.
/* enable iPhone keyboard support */
#define SDL_IPHONE_KEYBOARD 0
-Eric
On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote:
> I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone:
>
> #0 0x323fea14 in _class_isInitialized
> #1 0x323fea68 in _class_initialize
> #2 0x32403e92 in prepareForMethodLookup
> #3 0x32401244 in lookUpMethod
> #4 0x323fea10 in _class_lookupMethodAndLoadCache
> #5 0x323fe746 in objc_msgSend_uncached
> #6 0x323feb26 in _class_initialize
> #7 0x323fea58 in _class_initialize
> #8 0x32403e92 in prepareForMethodLookup
> #9 0x32401244 in lookUpMethod
> #10 0x323fea10 in _class_lookupMethodAndLoadCache
> #11 0x323fe746 in objc_msgSend_uncached
> #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103
> #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155
> #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282
> #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509
> #16 0x00002bc2 in SDL_main at happy.c:156
> #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at
> SDL_uikitappdelegate.m:77
> #18 0x313f9ef2 in __NSFireDelayedPerform
> #19 0x32567bb2 in CFRunLoopRunSpecific
> #20 0x3256735c in CFRunLoopRunInMode
> #21 0x32912cbe in GSEventRunModal
> #22 0x32912d6a in GSEventRun
> #23 0x32b6276e in -[UIApplication _run]
> #24 0x32b61472 in UIApplicationMain
> #25 0x00057088 in main at SDL_uikitappdelegate.m:50
>
> Any ideas?
>
> See ya!
> --
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 08:12:32 +0000 |
parents | c121d94672cb |
children |
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/* Copyright (c) 1999 XFree86 Inc */ /* $XFree86: xc/include/extensions/xf86dga.h,v 3.21 2001/08/01 00:44:36 tsi Exp $ */ #ifndef _XF86DGA_H_ #define _XF86DGA_H_ #include <X11/Xfuncproto.h> #include "xf86dga1.h" #include "SDL_name.h" #define X_XDGAQueryVersion 0 /* 1 through 9 are in xf86dga1.h */ /* 10 and 11 are reserved to avoid conflicts with rogue DGA extensions */ #define X_XDGAQueryModes 12 #define X_XDGASetMode 13 #define X_XDGASetViewport 14 #define X_XDGAInstallColormap 15 #define X_XDGASelectInput 16 #define X_XDGAFillRectangle 17 #define X_XDGACopyArea 18 #define X_XDGACopyTransparentArea 19 #define X_XDGAGetViewportStatus 20 #define X_XDGASync 21 #define X_XDGAOpenFramebuffer 22 #define X_XDGACloseFramebuffer 23 #define X_XDGASetClientVersion 24 #define X_XDGAChangePixmapMode 25 #define X_XDGACreateColormap 26 #define XDGAConcurrentAccess 0x00000001 #define XDGASolidFillRect 0x00000002 #define XDGABlitRect 0x00000004 #define XDGABlitTransRect 0x00000008 #define XDGAPixmap 0x00000010 #define XDGAInterlaced 0x00010000 #define XDGADoublescan 0x00020000 #define XDGAFlipImmediate 0x00000001 #define XDGAFlipRetrace 0x00000002 #define XDGANeedRoot 0x00000001 #define XF86DGANumberEvents 7 #define XDGAPixmapModeLarge 0 #define XDGAPixmapModeSmall 1 #define XF86DGAClientNotLocal 0 #define XF86DGANoDirectVideoMode 1 #define XF86DGAScreenNotActive 2 #define XF86DGADirectNotActivated 3 #define XF86DGAOperationNotSupported 4 #define XF86DGANumberErrors (XF86DGAOperationNotSupported + 1) typedef struct { int num; /* A unique identifier for the mode (num > 0) */ char *name; /* name of mode given in the XF86Config */ float verticalRefresh; int flags; /* DGA_CONCURRENT_ACCESS, etc... */ int imageWidth; /* linear accessible portion (pixels) */ int imageHeight; int pixmapWidth; /* Xlib accessible portion (pixels) */ int pixmapHeight; /* both fields ignored if no concurrent access */ int bytesPerScanline; int byteOrder; /* MSBFirst, LSBFirst */ int depth; int bitsPerPixel; unsigned long redMask; unsigned long greenMask; unsigned long blueMask; short visualClass; int viewportWidth; int viewportHeight; int xViewportStep; /* viewport position granularity */ int yViewportStep; int maxViewportX; /* max viewport origin */ int maxViewportY; int viewportFlags; /* types of page flipping possible */ int reserved1; int reserved2; } SDL_NAME(XDGAMode); typedef struct { SDL_NAME(XDGAMode) mode; unsigned char *data; Pixmap pixmap; } SDL_NAME(XDGADevice); #ifndef _XF86DGA_SERVER_ _XFUNCPROTOBEGIN typedef struct { int type; unsigned long serial; Display *display; int screen; Time time; unsigned int state; unsigned int button; } SDL_NAME(XDGAButtonEvent); typedef struct { int type; unsigned long serial; Display *display; int screen; Time time; unsigned int state; unsigned int keycode; } SDL_NAME(XDGAKeyEvent); typedef struct { int type; unsigned long serial; Display *display; int screen; Time time; unsigned int state; int dx; int dy; } SDL_NAME(XDGAMotionEvent); typedef union { int type; SDL_NAME(XDGAButtonEvent) xbutton; SDL_NAME(XDGAKeyEvent) xkey; SDL_NAME(XDGAMotionEvent) xmotion; long pad[24]; } SDL_NAME(XDGAEvent); Bool SDL_NAME(XDGAQueryExtension) (Display * dpy, int *eventBase, int *erroBase); Bool SDL_NAME(XDGAQueryVersion) (Display * dpy, int *majorVersion, int *minorVersion); SDL_NAME(XDGAMode) * SDL_NAME(XDGAQueryModes) (Display * dpy, int screen, int *num); SDL_NAME(XDGADevice) * SDL_NAME(XDGASetMode) (Display * dpy, int screen, int mode); Bool SDL_NAME(XDGAOpenFramebuffer) (Display * dpy, int screen); void SDL_NAME(XDGACloseFramebuffer) (Display * dpy, int screen); void SDL_NAME(XDGASetViewport) (Display * dpy, int screen, int x, int y, int flags); void SDL_NAME(XDGAInstallColormap) (Display * dpy, int screen, Colormap cmap); Colormap SDL_NAME(XDGACreateColormap) (Display * dpy, int screen, SDL_NAME(XDGADevice) * device, int alloc); void SDL_NAME(XDGASelectInput) (Display * dpy, int screen, long event_mask); void SDL_NAME(XDGAFillRectangle) (Display * dpy, int screen, int x, int y, unsigned int width, unsigned int height, unsigned long color); void SDL_NAME(XDGACopyArea) (Display * dpy, int screen, int srcx, int srcy, unsigned int width, unsigned int height, int dstx, int dsty); void SDL_NAME(XDGACopyTransparentArea) (Display * dpy, int screen, int srcx, int srcy, unsigned int width, unsigned int height, int dstx, int dsty, unsigned long key); int SDL_NAME(XDGAGetViewportStatus) (Display * dpy, int screen); void SDL_NAME(XDGASync) (Display * dpy, int screen); Bool SDL_NAME(XDGASetClientVersion) (Display * dpy); void SDL_NAME(XDGAChangePixmapMode) (Display * dpy, int screen, int *x, int *y, int mode); void SDL_NAME(XDGAKeyEventToXKeyEvent) (SDL_NAME(XDGAKeyEvent) * dk, XKeyEvent * xk); _XFUNCPROTOEND #endif /* _XF86DGA_SERVER_ */ #endif /* _XF86DGA_H_ */ /* vi: set ts=4 sw=4 expandtab: */