view src/video/Xext/extensions/xf86dga.h @ 3487:24d13328c44a

Eric Wing to Sam, hfutrell This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet. First, the console is complaining about not finding a nib for MainWindow. I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything. Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling view = [SDL_uikitopenglview alloc]; or even view = [SDL_uikitview alloc] will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be. view = [UIView alloc] will not crash the program. For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call view = [SDL_object alloc]; This does not crash the program. So, then I modified SDL_object to subclass UIView. No crash. Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes. So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things. I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash. Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like: #if SDL_IPHONE_KEYBOARD @interface SDL_uikitview : UIView<UITextFieldDelegate> { #else @interface SDL_uikitview : UIView { #endif And then disable the keyboard support in the SDL_config_iphoneos.h file. /* enable iPhone keyboard support */ #define SDL_IPHONE_KEYBOARD 0 -Eric On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote: > I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone: > > #0 0x323fea14 in _class_isInitialized > #1 0x323fea68 in _class_initialize > #2 0x32403e92 in prepareForMethodLookup > #3 0x32401244 in lookUpMethod > #4 0x323fea10 in _class_lookupMethodAndLoadCache > #5 0x323fe746 in objc_msgSend_uncached > #6 0x323feb26 in _class_initialize > #7 0x323fea58 in _class_initialize > #8 0x32403e92 in prepareForMethodLookup > #9 0x32401244 in lookUpMethod > #10 0x323fea10 in _class_lookupMethodAndLoadCache > #11 0x323fe746 in objc_msgSend_uncached > #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103 > #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155 > #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282 > #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509 > #16 0x00002bc2 in SDL_main at happy.c:156 > #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at > SDL_uikitappdelegate.m:77 > #18 0x313f9ef2 in __NSFireDelayedPerform > #19 0x32567bb2 in CFRunLoopRunSpecific > #20 0x3256735c in CFRunLoopRunInMode > #21 0x32912cbe in GSEventRunModal > #22 0x32912d6a in GSEventRun > #23 0x32b6276e in -[UIApplication _run] > #24 0x32b61472 in UIApplicationMain > #25 0x00057088 in main at SDL_uikitappdelegate.m:50 > > Any ideas? > > See ya! > -- > -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 08:12:32 +0000
parents c121d94672cb
children
line wrap: on
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/*
   Copyright (c) 1999  XFree86 Inc
*/
/* $XFree86: xc/include/extensions/xf86dga.h,v 3.21 2001/08/01 00:44:36 tsi Exp $ */

#ifndef _XF86DGA_H_
#define _XF86DGA_H_

#include <X11/Xfuncproto.h>
#include "xf86dga1.h"
#include "SDL_name.h"

#define X_XDGAQueryVersion		0

/* 1 through 9 are in xf86dga1.h */

/* 10 and 11 are reserved to avoid conflicts with rogue DGA extensions */

#define X_XDGAQueryModes		12
#define X_XDGASetMode			13
#define X_XDGASetViewport		14
#define X_XDGAInstallColormap		15
#define X_XDGASelectInput		16
#define X_XDGAFillRectangle		17
#define X_XDGACopyArea			18
#define X_XDGACopyTransparentArea	19
#define X_XDGAGetViewportStatus		20
#define X_XDGASync			21
#define X_XDGAOpenFramebuffer		22
#define X_XDGACloseFramebuffer		23
#define X_XDGASetClientVersion		24
#define X_XDGAChangePixmapMode		25
#define X_XDGACreateColormap		26


#define XDGAConcurrentAccess	0x00000001
#define XDGASolidFillRect	0x00000002
#define XDGABlitRect		0x00000004
#define XDGABlitTransRect	0x00000008
#define XDGAPixmap    		0x00000010

#define XDGAInterlaced          0x00010000
#define XDGADoublescan          0x00020000

#define XDGAFlipImmediate	0x00000001
#define XDGAFlipRetrace		0x00000002

#define XDGANeedRoot		0x00000001

#define XF86DGANumberEvents		7

#define XDGAPixmapModeLarge		0
#define XDGAPixmapModeSmall		1

#define XF86DGAClientNotLocal		0
#define XF86DGANoDirectVideoMode	1
#define XF86DGAScreenNotActive		2
#define XF86DGADirectNotActivated	3
#define XF86DGAOperationNotSupported	4
#define XF86DGANumberErrors		(XF86DGAOperationNotSupported + 1)


typedef struct
{
    int num;                    /* A unique identifier for the mode (num > 0) */
    char *name;                 /* name of mode given in the XF86Config */
    float verticalRefresh;
    int flags;                  /* DGA_CONCURRENT_ACCESS, etc... */
    int imageWidth;             /* linear accessible portion (pixels) */
    int imageHeight;
    int pixmapWidth;            /* Xlib accessible portion (pixels) */
    int pixmapHeight;           /* both fields ignored if no concurrent access */
    int bytesPerScanline;
    int byteOrder;              /* MSBFirst, LSBFirst */
    int depth;
    int bitsPerPixel;
    unsigned long redMask;
    unsigned long greenMask;
    unsigned long blueMask;
    short visualClass;
    int viewportWidth;
    int viewportHeight;
    int xViewportStep;          /* viewport position granularity */
    int yViewportStep;
    int maxViewportX;           /* max viewport origin */
    int maxViewportY;
    int viewportFlags;          /* types of page flipping possible */
    int reserved1;
    int reserved2;
} SDL_NAME(XDGAMode);


typedef struct
{
    SDL_NAME(XDGAMode) mode;
    unsigned char *data;
    Pixmap pixmap;
} SDL_NAME(XDGADevice);


#ifndef _XF86DGA_SERVER_
_XFUNCPROTOBEGIN typedef struct
{
    int type;
    unsigned long serial;
    Display *display;
    int screen;
    Time time;
    unsigned int state;
    unsigned int button;
} SDL_NAME(XDGAButtonEvent);

typedef struct
{
    int type;
    unsigned long serial;
    Display *display;
    int screen;
    Time time;
    unsigned int state;
    unsigned int keycode;
} SDL_NAME(XDGAKeyEvent);

typedef struct
{
    int type;
    unsigned long serial;
    Display *display;
    int screen;
    Time time;
    unsigned int state;
    int dx;
    int dy;
} SDL_NAME(XDGAMotionEvent);

typedef union
{
    int type;
      SDL_NAME(XDGAButtonEvent) xbutton;
      SDL_NAME(XDGAKeyEvent) xkey;
      SDL_NAME(XDGAMotionEvent) xmotion;
    long pad[24];
} SDL_NAME(XDGAEvent);

Bool SDL_NAME(XDGAQueryExtension) (Display * dpy,
                                   int *eventBase, int *erroBase);

Bool SDL_NAME(XDGAQueryVersion) (Display * dpy,
                                 int *majorVersion, int *minorVersion);

SDL_NAME(XDGAMode) * SDL_NAME(XDGAQueryModes) (Display * dpy,
                                               int screen, int *num);

SDL_NAME(XDGADevice) * SDL_NAME(XDGASetMode) (Display * dpy,
                                              int screen, int mode);

Bool
SDL_NAME(XDGAOpenFramebuffer) (Display * dpy, int screen);

     void SDL_NAME(XDGACloseFramebuffer) (Display * dpy, int screen);

     void SDL_NAME(XDGASetViewport) (Display * dpy,
                                     int screen, int x, int y, int flags);

     void SDL_NAME(XDGAInstallColormap) (Display * dpy,
                                         int screen, Colormap cmap);

Colormap
SDL_NAME(XDGACreateColormap) (Display * dpy,
                              int screen,
                              SDL_NAME(XDGADevice) * device, int alloc);

     void SDL_NAME(XDGASelectInput) (Display * dpy, int screen,
                                     long event_mask);

     void SDL_NAME(XDGAFillRectangle) (Display * dpy,
                                       int screen,
                                       int x,
                                       int y,
                                       unsigned int width,
                                       unsigned int height,
                                       unsigned long color);


     void SDL_NAME(XDGACopyArea) (Display * dpy,
                                  int screen,
                                  int srcx,
                                  int srcy,
                                  unsigned int width,
                                  unsigned int height, int dstx, int dsty);


     void SDL_NAME(XDGACopyTransparentArea) (Display * dpy,
                                             int screen,
                                             int srcx,
                                             int srcy,
                                             unsigned int width,
                                             unsigned int height,
                                             int dstx,
                                             int dsty, unsigned long key);

     int SDL_NAME(XDGAGetViewportStatus) (Display * dpy, int screen);

     void SDL_NAME(XDGASync) (Display * dpy, int screen);

Bool
SDL_NAME(XDGASetClientVersion) (Display * dpy);

     void SDL_NAME(XDGAChangePixmapMode) (Display * dpy,
                                          int screen, int *x, int *y,
                                          int mode);


     void SDL_NAME(XDGAKeyEventToXKeyEvent) (SDL_NAME(XDGAKeyEvent) * dk,
                                             XKeyEvent * xk);


_XFUNCPROTOEND
#endif /* _XF86DGA_SERVER_ */
#endif /* _XF86DGA_H_ */
/* vi: set ts=4 sw=4 expandtab: */