view src/video/SDL_blit_copy.c @ 3487:24d13328c44a

Eric Wing to Sam, hfutrell This one is quite puzzling. I found a partial workaround, but I don't fully understand the reasons yet. First, the console is complaining about not finding a nib for MainWindow. I tried removing the entry for this in the info.plist, and the message went away, but it didn't really change anything. Second, I stepped through this with the debugger and broke up some lines. It seems that the basic act of calling view = [SDL_uikitopenglview alloc]; or even view = [SDL_uikitview alloc] will crash the program. The debugger messages plus the stack trace make me think it's not finding the SDL_uikitview classes for some reason. But I don't understand why this would be. view = [UIView alloc] will not crash the program. For kicks, I added a new definition of a class called SDL_object which subclasses NSObject in the same files as SDL_uikitopenglview and then call view = [SDL_object alloc]; This does not crash the program. So, then I modified SDL_object to subclass UIView. No crash. Next, I made SDL_object subclass UIView<UITextFieldDelegate> . This crashes. So it is the act of conforming to the UITextFieldDelegate protocol that is crashing things. I don't understand why it would crash on alloc though. I'm guessing either a delegate needs to be set somewhere or one of the required methods needs to be implemented. But in the former case, I would not expect a crash, but a silent message to nil and something else doesn't work. And in the latter case, I would expect a compiler warning and an exception thrown instead of a crash. Anyway, my temporary workaround is to change the interface declaration for SDL_uikitview to look like: #if SDL_IPHONE_KEYBOARD @interface SDL_uikitview : UIView<UITextFieldDelegate> { #else @interface SDL_uikitview : UIView { #endif And then disable the keyboard support in the SDL_config_iphoneos.h file. /* enable iPhone keyboard support */ #define SDL_IPHONE_KEYBOARD 0 -Eric On Nov 23, 2009, at 1:43 AM, Sam Lantinga wrote: > I ran into a blocking startup crash with the Happy demo on iPhone OS 3.1.2 on my new iPhone: > > #0 0x323fea14 in _class_isInitialized > #1 0x323fea68 in _class_initialize > #2 0x32403e92 in prepareForMethodLookup > #3 0x32401244 in lookUpMethod > #4 0x323fea10 in _class_lookupMethodAndLoadCache > #5 0x323fe746 in objc_msgSend_uncached > #6 0x323feb26 in _class_initialize > #7 0x323fea58 in _class_initialize > #8 0x32403e92 in prepareForMethodLookup > #9 0x32401244 in lookUpMethod > #10 0x323fea10 in _class_lookupMethodAndLoadCache > #11 0x323fe746 in objc_msgSend_uncached > #12 0x000554dc in UIKit_GL_CreateContext at SDL_uikitopengles.m:103 > #13 0x0004f89e in SDL_GL_CreateContext at SDL_video.c:3155 > #14 0x000579e8 in GLES_CreateRenderer at SDL_renderer_gles.c:282 > #15 0x0004d7b8 in SDL_CreateRenderer at SDL_video.c:1509 > #16 0x00002bc2 in SDL_main at happy.c:156 > #17 0x000571b2 in -[SDLUIKitDelegate postFinishLaunch] at > SDL_uikitappdelegate.m:77 > #18 0x313f9ef2 in __NSFireDelayedPerform > #19 0x32567bb2 in CFRunLoopRunSpecific > #20 0x3256735c in CFRunLoopRunInMode > #21 0x32912cbe in GSEventRunModal > #22 0x32912d6a in GSEventRun > #23 0x32b6276e in -[UIApplication _run] > #24 0x32b61472 in UIApplicationMain > #25 0x00057088 in main at SDL_uikitappdelegate.m:50 > > Any ideas? > > See ya! > -- > -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 08:12:32 +0000
parents 99210400e8b9
children 72024425b437
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_blit.h"
#include "SDL_blit_copy.h"


#ifdef __SSE__
/* This assumes 16-byte aligned src and dst */
static __inline__ void
SDL_memcpySSE(Uint8 * dst, const Uint8 * src, int len)
{
    int i;

    __m128 values[4];
    for (i = len / 64; i--;) {
        _mm_prefetch(src, _MM_HINT_NTA);
        values[0] = *(__m128 *) (src + 0);
        values[1] = *(__m128 *) (src + 16);
        values[2] = *(__m128 *) (src + 32);
        values[3] = *(__m128 *) (src + 48);
        _mm_stream_ps((float *) (dst + 0), values[0]);
        _mm_stream_ps((float *) (dst + 16), values[1]);
        _mm_stream_ps((float *) (dst + 32), values[2]);
        _mm_stream_ps((float *) (dst + 48), values[3]);
        src += 64;
        dst += 64;
    }

    if (len & 63)
        SDL_memcpy(dst, src, len & 63);
}
#endif /* __SSE__ */

#ifdef __MMX__
#ifdef _MSC_VER
#pragma warning(disable:4799)
#endif
/* This assumes 8-byte aligned src and dst */
static __inline__ void
SDL_memcpyMMX(Uint8 * dst, const Uint8 * src, int len)
{
    int i;

    __m64 values[8];
    for (i = len / 64; i--;) {
        _mm_prefetch(src, _MM_HINT_NTA);
        values[0] = *(__m64 *) (src + 0);
        values[1] = *(__m64 *) (src + 8);
        values[2] = *(__m64 *) (src + 16);
        values[3] = *(__m64 *) (src + 24);
        values[4] = *(__m64 *) (src + 32);
        values[5] = *(__m64 *) (src + 40);
        values[6] = *(__m64 *) (src + 48);
        values[7] = *(__m64 *) (src + 56);
        _mm_stream_pi((__m64 *) (dst + 0), values[0]);
        _mm_stream_pi((__m64 *) (dst + 8), values[1]);
        _mm_stream_pi((__m64 *) (dst + 16), values[2]);
        _mm_stream_pi((__m64 *) (dst + 24), values[3]);
        _mm_stream_pi((__m64 *) (dst + 32), values[4]);
        _mm_stream_pi((__m64 *) (dst + 40), values[5]);
        _mm_stream_pi((__m64 *) (dst + 48), values[6]);
        _mm_stream_pi((__m64 *) (dst + 56), values[7]);
        src += 64;
        dst += 64;
    }

    if (len & 63)
        SDL_memcpy(dst, src, len & 63);
}
#endif /* __MMX__ */

void
SDL_BlitCopy(SDL_BlitInfo * info)
{
    Uint8 *src, *dst;
    int w, h;
    int srcskip, dstskip;

    w = info->dst_w * info->dst_fmt->BytesPerPixel;
    h = info->dst_h;
    src = info->src;
    dst = info->dst;
    srcskip = info->src_pitch;
    dstskip = info->dst_pitch;

#ifdef __SSE__
    if (SDL_HasSSE() &&
        !((uintptr_t) src & 15) && !(srcskip & 15) &&
        !((uintptr_t) dst & 15) && !(dstskip & 15)) {
        while (h--) {
            SDL_memcpySSE(dst, src, w);
            src += srcskip;
            dst += dstskip;
        }
        return;
    }
#endif

#ifdef __MMX__
    if (SDL_HasMMX() &&
        !((uintptr_t) src & 7) && !(srcskip & 7) &&
        !((uintptr_t) dst & 7) && !(dstskip & 7)) {
        while (h--) {
            SDL_memcpyMMX(dst, src, w);
            src += srcskip;
            dst += dstskip;
        }
        _mm_empty();
        return;
    }
#endif

    while (h--) {
        SDL_memcpy(dst, src, w);
        src += srcskip;
        dst += dstskip;
    }
}

void
SDL_BlitCopyOverlap(SDL_BlitInfo * info)
{
    Uint8 *src, *dst;
    int w, h;
    int skip;

    w = info->dst_w * info->dst_fmt->BytesPerPixel;
    h = info->dst_h;
    src = info->src;
    dst = info->dst;
    skip = info->src_pitch;
    if ((dst < src) || (dst >= (src + h * skip))) {
        SDL_BlitCopy(info);
    } else {
        src += ((h - 1) * skip);
        dst += ((h - 1) * skip);
        while (h--) {
            SDL_revcpy(dst, src, w);
            src -= skip;
            dst -= skip;
        }
    }
}

/* vi: set ts=4 sw=4 expandtab: */