view VisualCE/testwin/testwin.vcp @ 3292:245a7d79577c

Fixed bug #615 Scott McCreary 2008-08-21 10:48:14 PDT This patch adds support for Haiku. http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff Haiku is an open-source recreation of BeOS. It has better POSIX compliance than beOS did, and other improved features, which in some cases causes us to have to "undo" previous BeOS workarounds. Here's our port log entry for it, showing the steps to force the changes into configure and Makefile: http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1 Note that this was only tried on 1.2.13 stable so far. Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in the released libtool, so we are having to copy it in for now. http://haiku-files.org/files/optional-packages/
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 09:21:00 +0000
parents e8f63b28947d
children
line wrap: on
line source

# Microsoft eMbedded Visual Tools Project File - Name="testwin" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

# TARGTYPE "Win32 (WCE x86) Application" 0x8301
# TARGTYPE "Win32 (WCE ARM) Application" 0x8501
# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE SH3) Application" 0x8101
# TARGTYPE "Win32 (WCE MIPS) Application" 0x8201
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601

CFG=testwin - Win32 (WCE emulator) Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "testwin.vcn".
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CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPS
# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPS

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE x86) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "X86Rel"
# PROP BASE Intermediate_Dir "X86Rel"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "X86Rel"
# PROP Intermediate_Dir "X86Rel"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE x86) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86Dbg"
# PROP BASE Intermediate_Dir "X86Dbg"
# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X86Dbg"
# PROP Intermediate_Dir "X86Dbg"
# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# SUBTRACT BASE LINK32 /incremental:no
# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# SUBTRACT LINK32 /incremental:no

!ENDIF 

# Begin Target

# Name "testwin - Win32 (WCE emulator) Release"
# Name "testwin - Win32 (WCE emulator) Debug"
# Name "testwin - Win32 (WCE ARMV4) Release"
# Name "testwin - Win32 (WCE ARMV4) Debug"
# Name "testwin - Win32 (WCE ARM) Debug"
# Name "testwin - Win32 (WCE ARM) Release"
# Name "testwin - Win32 (WCE SH3) Debug"
# Name "testwin - Win32 (WCE MIPS) Debug"
# Name "testwin - Win32 (WCE x86) Release"
# Name "testwin - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\test\testwin.c

!IF  "$(CFG)" == "testwin - Win32 (WCE emulator) Release"

DEP_CPP_TESTW=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE emulator) Debug"

DEP_CPP_TESTW=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE ARMV4) Release"

DEP_CPP_TESTW=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE ARMV4) Debug"

DEP_CPP_TESTW=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_config.h"\
	"..\..\include\SDL_config_amiga.h"\
	"..\..\include\SDL_config_macos.h"\
	"..\..\include\SDL_config_macosx.h"\
	"..\..\include\SDL_config_win32.h"\
	"..\..\include\SDL_cpuinfo.h"\
	"..\..\include\SDL_endian.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_loadso.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_platform.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_stdinc.h"\
	"..\..\include\SDL_thread.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE ARM) Debug"

DEP_CPP_TESTW=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTW=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE ARM) Release"

DEP_CPP_TESTW=\
	"..\..\include\SDL.h"\
	
NODEP_CPP_TESTW=\
	"..\include\begin_code.h"\
	"..\include\close_code.h"\
	"..\include\SDL_active.h"\
	"..\include\SDL_audio.h"\
	"..\include\SDL_cdrom.h"\
	"..\include\SDL_config.h"\
	"..\include\SDL_config_amiga.h"\
	"..\include\SDL_config_macos.h"\
	"..\include\SDL_config_macosx.h"\
	"..\include\SDL_config_win32.h"\
	"..\include\SDL_config_wince.h"\
	"..\include\SDL_cpuinfo.h"\
	"..\include\SDL_endian.h"\
	"..\include\SDL_error.h"\
	"..\include\SDL_events.h"\
	"..\include\SDL_joystick.h"\
	"..\include\SDL_keyboard.h"\
	"..\include\SDL_keysym.h"\
	"..\include\SDL_loadso.h"\
	"..\include\SDL_main.h"\
	"..\include\SDL_mouse.h"\
	"..\include\SDL_mutex.h"\
	"..\include\SDL_platform.h"\
	"..\include\SDL_quit.h"\
	"..\include\SDL_rwops.h"\
	"..\include\SDL_stdinc.h"\
	"..\include\SDL_thread.h"\
	"..\include\SDL_timer.h"\
	"..\include\SDL_version.h"\
	"..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE SH3) Debug"

DEP_CPP_TESTW=\
	"..\..\include\begin_code.h"\
	"..\..\include\close_code.h"\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_active.h"\
	"..\..\include\SDL_audio.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_cdrom.h"\
	"..\..\include\SDL_error.h"\
	"..\..\include\SDL_events.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_joystick.h"\
	"..\..\include\SDL_keyboard.h"\
	"..\..\include\SDL_keysym.h"\
	"..\..\include\SDL_main.h"\
	"..\..\include\SDL_mouse.h"\
	"..\..\include\SDL_mutex.h"\
	"..\..\include\SDL_quit.h"\
	"..\..\include\SDL_rwops.h"\
	"..\..\include\SDL_timer.h"\
	"..\..\include\SDL_types.h"\
	"..\..\include\SDL_version.h"\
	"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE MIPS) Debug"

NODEP_CPP_TESTW=\
	"..\..\test\SDL.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE x86) Release"

NODEP_CPP_TESTW=\
	"..\..\test\SDL.h"\
	

!ELSEIF  "$(CFG)" == "testwin - Win32 (WCE x86) Debug"

NODEP_CPP_TESTW=\
	"..\..\test\SDL.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project