view test/testvidinfo.c @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
parents 05c551e5bc64
children 8d9bb0cf2c2a
line wrap: on
line source


/* Simple program -- figure out what kind of video display we have */

#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

#define NUM_BLITS	10
#define NUM_UPDATES	500

#define FLAG_MASK	(SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF | \
                         SDL_SRCCOLORKEY | SDL_SRCALPHA | SDL_RLEACCEL  | \
                         SDL_RLEACCELOK)

void PrintFlags(Uint32 flags)
{
	printf("0x%8.8x", (flags & FLAG_MASK));
	if ( flags & SDL_HWSURFACE ) {
		printf(" SDL_HWSURFACE");
	} else {
		printf(" SDL_SWSURFACE");
	}
	if ( flags & SDL_FULLSCREEN ) {
		printf(" | SDL_FULLSCREEN");
	}
	if ( flags & SDL_DOUBLEBUF ) {
		printf(" | SDL_DOUBLEBUF");
	}
	if ( flags & SDL_SRCCOLORKEY ) {
		printf(" | SDL_SRCCOLORKEY");
	}
	if ( flags & SDL_SRCALPHA ) {
		printf(" | SDL_SRCALPHA");
	}
	if ( flags & SDL_RLEACCEL ) {
		printf(" | SDL_RLEACCEL");
	}
	if ( flags & SDL_RLEACCELOK ) {
		printf(" | SDL_RLEACCELOK");
	}
}

int RunBlitTests(SDL_Surface *screen, SDL_Surface *bmp, int blitcount)
{
	int i, j;
	int maxx;
	int maxy;
	SDL_Rect dst;

	maxx = (int)screen->w - bmp->w + 1;
	maxy = (int)screen->h - bmp->h + 1;
	for ( i = 0; i < NUM_UPDATES; ++i ) {
		for ( j = 0; j < blitcount; ++j ) {
			if ( maxx ) {
				dst.x = rand() % maxx;
			} else {
				dst.x = 0;
			}
			if ( maxy ) {
				dst.y = rand() % maxy;
			} else {
				dst.y = 0;
			}
			dst.w = bmp->w;
			dst.h = bmp->h;
			SDL_BlitSurface(bmp, NULL, screen, &dst);
		}
		SDL_Flip(screen);
	}

	return i;
}

int RunModeTests(SDL_Surface *screen)
{
	Uint32 then, now;
	Uint32 frames;
	float seconds;
	int i;
	Uint8 r, g, b;
	SDL_Surface *bmp, *bmpcc, *tmp;
	SDL_Event event;

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

	/* First test fills and screen update speed */
	printf("Running color fill and fullscreen update test\n");
	then = SDL_GetTicks();
	frames = 0;
	for ( i = 0; i < 256; ++i ) {
		r = i;
		g = 0;
		b = 0;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	for ( i = 0; i < 256; ++i ) {
		r = 0;
		g = i;
		b = 0;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	for ( i = 0; i < 256; ++i ) {
		r = 0;
		g = 0;
		b = i;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d fills and flips in %2.2f seconds, %2.2f FPS\n", frames, seconds, (float)frames / seconds);
	} else {
		printf("%d fills and flips in zero seconds!n", frames);
	}

        /* clear the screen after fill test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the generic blit test */
	bmp = SDL_LoadBMP("sample.bmp");
	if ( ! bmp ) {
		printf("Couldn't load sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running freshly loaded blit test: %dx%d at %d bpp, flags: ",
		bmp->w, bmp->h, bmp->format->BitsPerPixel);
	PrintFlags(bmp->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmp, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the colorkeyed blit test */
	bmpcc = SDL_LoadBMP("sample.bmp");
	if ( ! bmpcc ) {
		printf("Couldn't load sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running freshly loaded cc blit test: %dx%d at %d bpp, flags: ",
		bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
        SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels);

	PrintFlags(bmpcc->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after cc blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the generic blit test */
	tmp = bmp;
	bmp = SDL_DisplayFormat(bmp);
	SDL_FreeSurface(tmp);
	if ( ! bmp ) {
		printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running display format blit test: %dx%d at %d bpp, flags: ",
		bmp->w, bmp->h, bmp->format->BitsPerPixel);
	PrintFlags(bmp->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmp, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the colorkeyed blit test */
	tmp = bmpcc;
	bmpcc = SDL_DisplayFormat(bmpcc);
	SDL_FreeSurface(tmp);
	if ( ! bmpcc ) {
		printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running display format cc blit test: %dx%d at %d bpp, flags: ",
		bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
	PrintFlags(bmpcc->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after cc blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the alpha blit test only if screen bpp>8 */
        if (bmp->format->BitsPerPixel>8)
        {
		SDL_FreeSurface(bmp);
                bmp = SDL_LoadBMP("sample.bmp");
		SDL_SetAlpha(bmp, SDL_SRCALPHA, 85); /* 85 - 33% alpha */
		tmp = bmp;
		bmp = SDL_DisplayFormat(bmp);
		SDL_FreeSurface(tmp);
		if ( ! bmp ) {
			printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
			return 0;
		}
		printf("Running display format alpha blit test: %dx%d at %d bpp, flags: ",
			bmp->w, bmp->h, bmp->format->BitsPerPixel);
		PrintFlags(bmp->flags);
		printf("\n");
		then = SDL_GetTicks();
		frames = RunBlitTests(screen, bmp, NUM_BLITS);
		now = SDL_GetTicks();
		seconds = (float)(now - then) / 1000.0f;
		if ( seconds > 0.0f ) {
			printf("%d alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
		} else {
			printf("%d alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
		}
	}

        /* clear the screen after alpha blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the cc+alpha blit test only if screen bpp>8 */
        if (bmp->format->BitsPerPixel>8)
        {
		SDL_FreeSurface(bmpcc);
                bmpcc = SDL_LoadBMP("sample.bmp");
		SDL_SetAlpha(bmpcc, SDL_SRCALPHA, 85); /* 85 - 33% alpha */
                SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels);
		tmp = bmpcc;
		bmpcc = SDL_DisplayFormat(bmpcc);
		SDL_FreeSurface(tmp);
		if ( ! bmpcc ) {
			printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
			return 0;
		}
		printf("Running display format cc+alpha blit test: %dx%d at %d bpp, flags: ",
			bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
		PrintFlags(bmpcc->flags);
		printf("\n");
		then = SDL_GetTicks();
		frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
		now = SDL_GetTicks();
		seconds = (float)(now - then) / 1000.0f;
		if ( seconds > 0.0f ) {
			printf("%d cc+alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
		} else {
			printf("%d cc+alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
		}
	}

	SDL_FreeSurface(bmpcc);
	SDL_FreeSurface(bmp);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}
	return 1;
}

void RunVideoTests()
{
	static const struct {
		int w, h, bpp;
	} mode_list[] = {
		{ 640, 480, 8 }, { 640, 480, 16 }, { 640, 480, 32 },
		{ 800, 600, 8 }, { 800, 600, 16 }, { 800, 600, 32 },
		{ 1024, 768, 8 }, { 1024, 768, 16 }, { 1024, 768, 32 }
	};
	static const Uint32 flags[] = {
		(SDL_SWSURFACE),
		(SDL_SWSURFACE | SDL_FULLSCREEN),
		(SDL_HWSURFACE | SDL_FULLSCREEN),
		(SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF)
	};
	int i, j;
	SDL_Surface *screen;

	/* Test out several different video mode combinations */
	SDL_WM_SetCaption("SDL Video Benchmark", "vidtest");
	SDL_ShowCursor(0);
	for ( i = 0; i < SDL_TABLESIZE(mode_list); ++i ) {
		for ( j = 0; j < SDL_TABLESIZE(flags); ++j ) {
			printf("===================================\n");
			printf("Setting video mode: %dx%d at %d bpp, flags: ",
			                          mode_list[i].w,
			                          mode_list[i].h,
			                          mode_list[i].bpp);
			PrintFlags(flags[j]);
			printf("\n");
			screen = SDL_SetVideoMode(mode_list[i].w,
			                          mode_list[i].h,
			                          mode_list[i].bpp,
			                          flags[j]);
			if ( ! screen ) {
				printf("Setting video mode failed: %s\n", SDL_GetError());
				continue;
			}
			if ( (screen->flags & FLAG_MASK) != flags[j] ) {
				printf("Flags didn't match: ");
				PrintFlags(screen->flags);
				printf("\n");
				continue;
			}
			if ( ! RunModeTests(screen) ) {
				return;
			}
		}
	}
}

int main(int argc, char *argv[])
{
	const SDL_VideoInfo *info;
	int i;
	SDL_Rect **modes;
	char driver[128];

	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr,
			"Couldn't initialize SDL: %s\n", SDL_GetError());
		exit(1);
	}
	if ( SDL_VideoDriverName(driver, sizeof(driver)) ) {
		printf("Video driver: %s\n", driver);
	}
	info = SDL_GetVideoInfo();
	printf(
"Current display: %d bits-per-pixel\n",info->vfmt->BitsPerPixel);
	if ( info->vfmt->palette == NULL ) {
		printf("	Red Mask = 0x%.8x\n", info->vfmt->Rmask);
		printf("	Green Mask = 0x%.8x\n", info->vfmt->Gmask);
		printf("	Blue Mask = 0x%.8x\n", info->vfmt->Bmask);
	}
	/* Print available fullscreen video modes */
	modes = SDL_ListModes(NULL, SDL_FULLSCREEN);
	if ( modes == (SDL_Rect **)0 ) {
		printf("No available fullscreen video modes\n");
	} else
	if ( modes == (SDL_Rect **)-1 ) {
		printf("No special fullscreen video modes\n");
	} else {
		printf("Fullscreen video modes:\n");
		for ( i=0; modes[i]; ++i ) {
			printf("\t%dx%dx%d\n", modes[i]->w, modes[i]->h, info->vfmt->BitsPerPixel);
		}
	}
	if ( info->wm_available ) {
		printf("A window manager is available\n");
	}
	if ( info->hw_available ) {
		printf("Hardware surfaces are available (%dK video memory)\n",
			info->video_mem);
	}
	if ( info->blit_hw ) {
		printf(
"Copy blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_hw_CC ) {
		printf(
"Colorkey blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_hw_A ) {
		printf(
"Alpha blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw ) {
		printf(
"Copy blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw_CC ) {
		printf(
"Colorkey blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw_A ) {
		printf(
"Alpha blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_fill ) {
		printf(
"Color fills on hardware surfaces are accelerated\n");
	}

	if ( argv[1] && (strcmp(argv[1], "-benchmark") == 0) ) {
		RunVideoTests();
	}

	SDL_Quit();
	return(0);
}