view src/video/x11/SDL_x11gamma.c @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
parents d910939febfa
children 3ba88cb7eb1b
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL.h"
#include "SDL_events.h"
#include "../../events/SDL_events_c.h"
#include "SDL_x11video.h"

/* From the X server sources... */
#define MAX_GAMMA 10.0
#define MIN_GAMMA (1.0/MAX_GAMMA)

static int X11_SetGammaNoLock(_THIS, float red, float green, float blue)
{
#if SDL_VIDEO_DRIVER_X11_VIDMODE
    if (use_vidmode >= 200) {
        SDL_NAME(XF86VidModeGamma) gamma;
        Bool succeeded;

	/* Clamp the gamma values */
	if ( red < MIN_GAMMA ) {
		gamma.red = MIN_GAMMA;
	} else
	if ( red > MAX_GAMMA ) {
		gamma.red = MAX_GAMMA;
	} else {
        	gamma.red = red;
	}
	if ( green < MIN_GAMMA ) {
		gamma.green = MIN_GAMMA;
	} else
	if ( green > MAX_GAMMA ) {
		gamma.green = MAX_GAMMA;
	} else {
        	gamma.green = green;
	}
	if ( blue < MIN_GAMMA ) {
		gamma.blue = MIN_GAMMA;
	} else
	if ( blue > MAX_GAMMA ) {
		gamma.blue = MAX_GAMMA;
	} else {
        	gamma.blue = blue;
	}
        if ( SDL_GetAppState() & SDL_APPACTIVE ) {
            succeeded = SDL_NAME(XF86VidModeSetGamma)(SDL_Display, SDL_Screen, &gamma);
            pXSync(SDL_Display, False);
        } else {
            gamma_saved[0] = gamma.red;
            gamma_saved[1] = gamma.green;
            gamma_saved[2] = gamma.blue;
            succeeded = True;
        }
        if ( succeeded ) {
            ++gamma_changed;
        }
        return succeeded ? 0 : -1;
    }
#endif
    SDL_SetError("Gamma correction not supported");
    return -1;
}
int X11_SetVidModeGamma(_THIS, float red, float green, float blue)
{
    int result;

    SDL_Lock_EventThread();
    result = X11_SetGammaNoLock(this, red, green, blue);
    SDL_Unlock_EventThread();

    return(result);
}

static int X11_GetGammaNoLock(_THIS, float *red, float *green, float *blue)
{
#if SDL_VIDEO_DRIVER_X11_VIDMODE
    if (use_vidmode >= 200) {
        SDL_NAME(XF86VidModeGamma) gamma;
        if (SDL_NAME(XF86VidModeGetGamma)(SDL_Display, SDL_Screen, &gamma)) {
            *red   = gamma.red;
            *green = gamma.green;
            *blue  = gamma.blue;
            return 0;
        }
        return -1;
    }
#endif
    return -1;
}
int X11_GetVidModeGamma(_THIS, float *red, float *green, float *blue)
{
    int result;

    SDL_Lock_EventThread();
    result = X11_GetGammaNoLock(this, red, green, blue);
    SDL_Unlock_EventThread();

    return(result);
}

void X11_SaveVidModeGamma(_THIS)
{
    /* Try to save the current gamma, otherwise disable gamma control */
    if ( X11_GetGammaNoLock(this,
              &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]) < 0 ) {
        this->SetGamma = 0;
        this->GetGamma = 0;
    }
    gamma_changed = 0;
}
void X11_SwapVidModeGamma(_THIS)
{
    float new_gamma[3];

    if ( gamma_changed ) {
        new_gamma[0] = gamma_saved[0];
        new_gamma[1] = gamma_saved[1];
        new_gamma[2] = gamma_saved[2];
        X11_GetGammaNoLock(this, &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]);
        X11_SetGammaNoLock(this, new_gamma[0], new_gamma[1], new_gamma[2]);
    }
}