view src/video/riscos/SDL_wimppoll.c @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
parents a30f8553eeb1
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
     File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
	 27 March 2003

     Implements Pumping of events and WIMP polling
*/

#include "SDL.h"
#include "SDL_syswm.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_riscosvideo.h"
#include "SDL_riscosevents_c.h"
#include "SDL_riscosmouse_c.h"
#include "../../timer/SDL_timer_c.h"

#include "memory.h"
#include "stdlib.h"
#include "ctype.h"

#include "kernel.h"
#include "swis.h"
#include "unixlib/os.h"

#if !SDL_THREADS_DISABLED
#include <pthread.h>
#endif

/* Local functions */
void WIMP_Poll(_THIS, int waitTime);
void WIMP_SetFocus(int win);

/* SDL_riscossprite functions */
void WIMP_PlotSprite(_THIS, int x, int y);
void WIMP_ModeChanged(_THIS);
void WIMP_PaletteChanged(_THIS);


extern void WIMP_PollMouse(_THIS);
extern void RISCOS_PollKeyboard();

#if SDL_THREADS_DISABLED
/* Timer running function */
extern void RISCOS_CheckTimer();
#else
extern int riscos_using_threads;
#endif

/* Mouse cursor handling */
extern void WIMP_ReshowCursor(_THIS);
extern void WIMP_RestoreWimpCursor();

int hasFocus = 0;
int mouseInWindow = 0;
 
/* Flag to ensure window is correct size after a mode change */
static int resizeOnOpen = 0;

void WIMP_PumpEvents(_THIS)
{
	WIMP_Poll(this, 0);
	if (hasFocus) RISCOS_PollKeyboard();
	if (mouseInWindow) WIMP_PollMouse(this);
#if SDL_THREADS_DISABLED
	if (SDL_timer_running) RISCOS_CheckTimer();
#endif
}


void WIMP_Poll(_THIS, int waitTime)
{
	_kernel_swi_regs regs;
	int message[64];
	unsigned int code;
	int pollMask = 0;
	int doPoll = 1;
	int sysEvent;
	int sdlWindow = this->hidden->window_handle;

    if (this->PumpEvents != WIMP_PumpEvents) return;

    if (waitTime > 0)
    {
		_kernel_swi(OS_ReadMonotonicTime, &regs, &regs);
		waitTime += regs.r[0];
    }

    while (doPoll)
    {
#if !SDL_THREADS_DISABLED
       /* Stop thread callbacks while program is paged out */
       if (riscos_using_threads) __pthread_stop_ticker();
#endif

        if (waitTime <= 0)
        {
        	regs.r[0] = pollMask; /* Poll Mask */
        	/* For no wait time mask out null event so we wait until something happens */
        	if (waitTime < 0) regs.r[0] |= 1;
        	regs.r[1] = (int)message;
        	_kernel_swi(Wimp_Poll, &regs, &regs);
        } else
        {
        	regs.r[0] = pollMask;
        	regs.r[1] = (int)message;
        	regs.r[2] = waitTime;
        	_kernel_swi(Wimp_PollIdle, &regs, &regs);
        }

		/* Flag to specify if we post a SDL_SysWMEvent */
	sysEvent = 0;
        
        code = (unsigned int)regs.r[0];

	switch(code)
	{
        case 0:  /* Null Event - drop out for standard processing*/
	   doPoll = 0;
	   break;

	case 1:     /* Redraw window */
           _kernel_swi(Wimp_RedrawWindow, &regs,&regs);
	   if (message[0] == sdlWindow)
	   {
                 while (regs.r[0])
                 {
           	    WIMP_PlotSprite(this, message[1], message[2]);
           	    _kernel_swi(Wimp_GetRectangle, &regs, &regs);
                 }
	   } else
	  {
	/* TODO: Currently we just eat them - we may need to pass them on */
        	while (regs.r[0])
        	{
                        _kernel_swi(Wimp_GetRectangle, &regs, &regs);
        	}
	  }
          break;
        	
		case 2:		/* Open window */
		   if ( resizeOnOpen && message[0] == sdlWindow)
		   {
		      /* Ensure window is correct size */
		      resizeOnOpen = 0;
		      message[3] = message[1] + (this->screen->w << this->hidden->xeig);
		      message[4] = message[2] + (this->screen->h << this->hidden->yeig);       
		   }
        	_kernel_swi(Wimp_OpenWindow, &regs, &regs);
       	    break;
        	
		case 3:		/* Close window */
			if (message[0] == sdlWindow)
			{
				/* Documentation makes it looks as if the following line is correct:
				**    if (SDL_PrivateQuit() == 1) _kernel_swi(Wimp_CloseWindow, &regs, &regs);
				** However some programs don't process this message and so sit there invisibly
				** in the background so I just post the quit message and hope the application
				** does the correct thing.
				*/
				SDL_PrivateQuit();
			} else
				sysEvent = 1;
        	doPoll = 0;
        	break;

		case 4: /* Pointer_Leaving_Window */
			if (message[0] == sdlWindow)
			{
				mouseInWindow = 0;
				//TODO: Lose buttons / dragging
				 /* Reset to default pointer */
				 WIMP_RestoreWimpCursor();
				 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
			} else
				sysEvent = 1;
			break;

		case 5: /* Pointer_Entering_Window */
			if (message[0] == sdlWindow) 
			{
				mouseInWindow = 1;
				WIMP_ReshowCursor(this);
				SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
			} else sysEvent = 1;
			break;

		case 6:		/* Mouse_Click */
			if (hasFocus == 0)
			{
			   /* First click gives focus if it's not a menu */
			   /* we only count non-menu clicks on a window that has the focus */
			   WIMP_SetFocus(message[3]);
			} else
				doPoll = 0; // So PollMouse gets a chance to pick it up
		   break;

		case 7: /* User_Drag_Box - Used for mouse release */
			//TODO: May need to implement this in the future
			sysEvent = 1;
			break;

		case 8: /* Keypressed */
			doPoll = 0; /* PollKeyboard should pick it up */
			if (message[0] != sdlWindow) sysEvent = 1;
			/*TODO: May want to always pass F12 etc to the wimp
			{
				regs.r[0] = message[6];
				_kernel_swi(Wimp_ProcessKey, &regs, &regs);
			}
			*/
			break;

		case 11: /* Lose Caret */
			 hasFocus = 0;
			 if (message[0] == sdlWindow) SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
			 else sysEvent = 1;
			 break;

		case 12: /* Gain Caret */
			 hasFocus = 1;
			 if (message[0] == sdlWindow) SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
			 else sysEvent = 1;
			 break;
        	
		case 17:
		case 18:
			sysEvent = 1; /* All messages are passed on */

			switch(message[4])
			{
			case 0: /* Quit Event */
				/* No choice - have to quit */
			   SDL_Quit();
        	   exit(0);
			   break;

			case 8: /* Pre Quit */
				SDL_PrivateQuit();
				break;

			case 0x400c1: /* Mode change */
				WIMP_ModeChanged(this);
				resizeOnOpen = 1;
				break;

			case 9:      /* Palette changed */
				WIMP_PaletteChanged(this);
				break;
			}
			break;

		default:
			/* Pass unknown events on */
			sysEvent = 1;
			break;
		}

		if (sysEvent)
		{
	        SDL_SysWMmsg wmmsg;

			SDL_VERSION(&wmmsg.version);
			wmmsg.eventCode = code;
			SDL_memcpy(wmmsg.pollBlock, message, 64 * sizeof(int));

			/* Fall out of polling loop if message is successfully posted */
			if (SDL_PrivateSysWMEvent(&wmmsg)) doPoll = 0;
		}
#if !SDL_THREADS_DISABLED
		if (riscos_using_threads)
		{
                   /* Restart ticker here so other thread can not interfere
                      with the Redraw processing */
		   if (riscos_using_threads) __pthread_start_ticker();
                   /* Give other threads a better chance of running */
		   pthread_yield();
		}
#endif
    }
}

/* Set focus to specified window */
void WIMP_SetFocus(int win)
{
	_kernel_swi_regs regs;

	regs.r[0] = win;
	regs.r[1] = -1; /* Icon handle */
	regs.r[2] = 0;  /* X-offset we just put it at position 0 */
	regs.r[3] = 0;  /* Y-offset as above */
	regs.r[4] = 1 << 25; /* Caret is invisible */
	regs.r[5] = 0;  /* index into string */

	_kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
}

/** Run background task while in a sleep command */
void RISCOS_BackgroundTasks(void)
{
	if (current_video && current_video->hidden->window_handle)
	{
		WIMP_Poll(current_video, 0);
	}
#if SDL_THREADS_DISABLED
	if (SDL_timer_running) RISCOS_CheckTimer();
#endif
}