view src/thread/beos/SDL_syssem.c @ 1525:23a347cfbed8

Fixed bug #38 I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000. Here's the setup: my game starts in a window, with SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The mouse cursor is outside of the window when the game launches, and when the window appears the cursor is grabbed and placed at the top left corner of the inside of the game window. At this point, if I click the mouse without moving it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Mar 2006 06:00:30 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Semaphores in the BeOS environment */

#include <be/kernel/OS.h>

#include "SDL_thread.h"


struct SDL_semaphore {
	sem_id id;
};

/* Create a counting semaphore */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
	SDL_sem *sem;

	sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
	if ( sem ) {
		sem->id = create_sem(initial_value, "SDL semaphore");
		if ( sem->id < B_NO_ERROR ) {
			SDL_SetError("create_sem() failed");
			SDL_free(sem);
			sem = NULL;
		}
	} else {
		SDL_OutOfMemory();
	}
	return(sem);
}

/* Free the semaphore */
void SDL_DestroySemaphore(SDL_sem *sem)
{
	if ( sem ) {
		if ( sem->id >= B_NO_ERROR ) {
			delete_sem(sem->id);
		}
		SDL_free(sem);
	}
}

int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
	int32 val;
	int retval;

	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

  tryagain:
	if ( timeout == SDL_MUTEX_MAXWAIT ) {
		val = acquire_sem(sem->id);
	} else {
		timeout *= 1000; /* BeOS uses a timeout in microseconds */
		val = acquire_sem_etc(sem->id, 1, B_RELATIVE_TIMEOUT, timeout);
	}
	switch (val) {
	    case B_INTERRUPTED:
		goto tryagain;
	    case B_NO_ERROR:
		retval = 0;
		break;
	    case B_TIMED_OUT:
		retval = SDL_MUTEX_TIMEDOUT;
		break;
	    case B_WOULD_BLOCK:
		retval = SDL_MUTEX_TIMEDOUT;
		break;
	    default:
		SDL_SetError("acquire_sem() failed");
		retval = -1;
		break;
	}

	return retval;
}

int SDL_SemTryWait(SDL_sem *sem)
{
	return SDL_SemWaitTimeout(sem, 0);
}

int SDL_SemWait(SDL_sem *sem)
{
	return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}

/* Returns the current count of the semaphore */
Uint32 SDL_SemValue(SDL_sem *sem)
{
	int32 count;
	Uint32 value;

	value = 0;
	if ( sem ) {
		get_sem_count(sem->id, &count);
		if ( count > 0 ) {
			value = (Uint32)count;
		}
	}
	return value;
}

/* Atomically increases the semaphore's count (not blocking) */
int SDL_SemPost(SDL_sem *sem)
{
	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	if ( release_sem(sem->id) != B_NO_ERROR ) {
		SDL_SetError("release_sem() failed");
		return -1;
	}
	return 0;
}