view docs/html/sdlwmseticon.html @ 1856:21f13c787b46

Date: Mon, 22 May 2006 01:16:47 -0400 From: Mike Frysinger Subject: [SDL] [patch] fix sed expression in sdl-config just noticed that sdl-config uses '[a-z]' with sed in sdl-config without forcing the locale to C ... this could cause problems with locales where the letter 'z' is not the last letter in the alphabet
author Sam Lantinga <slouken@libsdl.org>
date Tue, 23 May 2006 15:07:56 +0000
parents 355632dca928
children
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>SDL_WM_SetIcon</TITLE
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>SDL_WM_SetIcon</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_WM_SetIcon&nbsp;--&nbsp;Sets the icon for the display window.</DIV
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>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_WM_SetIcon</B
></CODE
>(SDL_Surface *icon, Uint8 *mask);</CODE
></P
><P
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><A
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></A
><H2
>Description</H2
><P
>Sets the icon for the display window. Win32 icons must be 32x32.</P
><P
>This function must be called before the first call to 
<A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
>.</P
><P
>The <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is a bitmask that describes the shape of the
icon. If <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is NULL, then the shape is determined by
the colorkey of <TT
CLASS="PARAMETER"
><I
>icon</I
></TT
>, if any, or makes the icon
rectangular (no transparency) otherwise.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is non-NULL, it points to a bitmap with bits set
where the corresponding pixel should be visible. The format of the bitmap is as
follows: Scanlines come in the usual top-down order. Each scanline consists of
(width / 8) bytes, rounded up. The most significant bit of each byte represents
the leftmost pixel.</P
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><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);</PRE
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><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlwmsetcaption.html"
><TT
CLASS="FUNCTION"
>SDL_WM_SetCaption</TT
></A
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