Mercurial > sdl-ios-xcode
view src/audio/dart/SDL_dart.h @ 1523:21b1fbb53f4a
(patch tweaked a bit)
Date: Tue, 14 Mar 2006 03:30:11 +0000
From: Peter Mulholland
Subject: [SDL] Windows MessageBox() strangeness fixes
Hello all,
I *think* this should fix the issues that people were seeing with
MessageBox() not working and therefore assert() on mingw/msvc. Forgive
me if i've screwed up making the diff file - I'm a total newb when it
comes to things like CVS and diff.
It modifies a few files as I saw that FlushMessageQueue() was in both
the windx5 and windib driver, so I moved this into wincommon. It was
also in the gapi driver, so I changed that too. The function is now
WIN_FlushMessageQueue() in src/video/wincommon/SDL_syswm.c
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 14 Mar 2006 04:00:03 +0000 |
parents | d910939febfa |
children | 782fd950bd46 a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_lowaudio_h #define _SDL_lowaudio_h #define INCL_TYPES #define INCL_DOSSEMAPHORES #define INCL_DOSRESOURCES #define INCL_DOSMISC #define INCL_DOSERRORS #define INCL_OS2MM #define INCL_MMIOOS2 #define INCL_MCIOS2 #include <os2.h> #include <os2me.h> // DART stuff and MMIO stuff #include "../SDL_sysaudio.h" /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *_this /* The DirectSound objects */ struct SDL_PrivateAudioData { int iCurrDeviceOrd; int iCurrFreq; int iCurrBits; int iCurrChannels; int iCurrNumBufs; int iCurrBufSize; int iLastPlayedBuf; int iNextFreeBuffer; MCI_BUFFER_PARMS BufferParms; // Sound buffer parameters MCI_MIX_BUFFER *pMixBuffers; // Sound buffers MCI_MIXSETUP_PARMS MixSetupParms; // Mixer setup parameters HEV hevAudioBufferPlayed; // Event semaphore to indicate that an audio buffer has been played by DART }; #endif /* _SDL_lowaudio_h */