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view docs/html/sdlgetmousestate.html @ 1282:217f5d5a49e5
Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
From: jimrandomh
Subject: [SDL] Re: Modifier keys pressed during initialization stick
I wrote a simple test program which initializes SDL, prints the SDL
version number, then prints any keydown and keyup events with their
modifiers. (Source code below). Compilation was done using Visual
Studio 6, release mode.
My test sequence was:
Start a command prompt. Type the name of the test program.
shift down
enter down (program starts)
Wait for window to appear
enter up
shift up
spacebar down
spacebar up
Under Windows 98, the output was correct:
SDL 1.2.8
left shift down
shift-return down
shift-return up
left shift up
space down
space up
Under Windows 2000 and under Windows XP, the output was:
SDL 1.2.8
shift-space down
shift-space up
Since shift was not held at the time space was pressed, this is
incorrect. Similar results were observed with launching in different
ways (including double-clicking in Windows Explorer), so it does not
depend on the launching terminal.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 07:57:13 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_GetMouseState</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_EnableKeyRepeat" HREF="sdlenablekeyrepeat.html"><LINK REL="NEXT" TITLE="SDL_GetRelativeMouseState" HREF="sdlgetrelativemousestate.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlenablekeyrepeat.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetrelativemousestate.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLGETMOUSESTATE" ></A >SDL_GetMouseState</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5869" ></A ><H2 >Name</H2 >SDL_GetMouseState -- Retrieve the current state of the mouse</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5872" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5873" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >Uint8 <B CLASS="FSFUNC" >SDL_GetMouseState</B ></CODE >(int *x, int *y);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5879" ></A ><H2 >Description</H2 ><P >The current button state is returned as a button bitmask, which can be tested using the <TT CLASS="LITERAL" >SDL_BUTTON(X)</TT > macros, and <TT CLASS="PARAMETER" ><I >x</I ></TT > and <TT CLASS="PARAMETER" ><I >y</I ></TT > are set to the current mouse cursor position. You can pass <TT CLASS="LITERAL" >NULL</TT > for either <TT CLASS="PARAMETER" ><I >x</I ></TT > or <TT CLASS="PARAMETER" ><I >y</I ></TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5888" ></A ><H2 >Example</H2 ><PRE CLASS="PROGRAMLISTING" >SDL_PumpEvents(); if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1)) printf("Mouse Button 1(left) is pressed.\n");</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5891" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlgetrelativemousestate.html" ><TT CLASS="FUNCTION" >SDL_GetRelativeMouseState</TT ></A >, <A HREF="sdlpumpevents.html" ><TT CLASS="FUNCTION" >SDL_PumpEvents</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlenablekeyrepeat.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetrelativemousestate.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_EnableKeyRepeat</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetRelativeMouseState</TD ></TR ></TABLE ></DIV ></BODY ></HTML >