view Makefile.am @ 1282:217f5d5a49e5

Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC) From: jimrandomh Subject: [SDL] Re: Modifier keys pressed during initialization stick I wrote a simple test program which initializes SDL, prints the SDL version number, then prints any keydown and keyup events with their modifiers. (Source code below). Compilation was done using Visual Studio 6, release mode. My test sequence was: Start a command prompt. Type the name of the test program. shift down enter down (program starts) Wait for window to appear enter up shift up spacebar down spacebar up Under Windows 98, the output was correct: SDL 1.2.8 left shift down shift-return down shift-return up left shift up space down space up Under Windows 2000 and under Windows XP, the output was: SDL 1.2.8 shift-space down shift-space up Since shift was not held at the time space was pressed, this is incorrect. Similar results were observed with launching in different ways (including double-clicking in Windows Explorer), so it does not depend on the launching terminal.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 29 Jan 2006 07:57:13 +0000
parents e044e7c70a50
children e05bc5d315e3
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# The top-level input Makefile for SDL

# require automake 1.4
AUTOMAKE_OPTIONS = 1.4

## Any directories that you want built and installed should go here.
SUBDIRS = src include docs

## Any directories you want a part of the distribution should be listed
## here, as well as have a Makefile generated at the end of configure.in
##
## This only works for subdirectories one level deep.
DIST_SUBDIRS = $(SUBDIRS)

# SDL runtime configuration script
bin_SCRIPTS = sdl-config

# All the rest of the distributed files
EXTRA_DIST =		\
	BUGS		\
	TODO		\
	COPYING		\
	CREDITS		\
	INSTALL		\
	README		\
	README.AmigaOS	\
	README.CVS	\
	README.DC	\
	README.Epoc	\
	README.MacOS	\
	README.MacOSX	\
	README.MiNT	\
	README.NanoX	\
	README.PicoGUI	\
	README.QNX	\
	README.Qtopia	\
	README.WinCE	\
	README-SDL.txt	\
	Borland.html	\
	Borland.zip	\
	VisualC.html	\
	VisualC.zip	\
	VisualCE.zip	\
	Makefile.dc	\
	MPWmake.sea.bin	\
	CWprojects.sea.bin \
	PBProjects.tar.gz \
	EpocBuildFiles.zip \
	Xcode.tar.gz	\
	Xcode21.tar.gz	\
	WhatsNew	\
	docs.html	\
	sdl.m4		\
	SDL.spec	\
	autogen.sh	\
	strip_fPIC.sh

# M4 macro file for inclusion with autoconf
m4datadir = $(datadir)/aclocal
m4data_DATA = sdl.m4

# Rule to build tar-gzipped distribution package
$(PACKAGE)-$(VERSION).tar.gz: dist

# Rule to build RPM distribution package
rpm: $(PACKAGE)-$(VERSION).tar.gz
	rpm -ta $(PACKAGE)-$(VERSION).tar.gz

# Rule to rebuild the export lists for BeOS, MacOS and Win32.
exports:
	(cd src/main/beos/exports; $(MAKE))
	(cd src/main/macos/exports; $(MAKE))
	(cd src/main/macosx/exports; $(MAKE))
	(cd src/main/win32/exports; $(MAKE))

# Rule to build the Project Builder archive in MacOS X
PBProjects.tar.gz:
	rm -f `find . -name .DS_Store`
	if [ -d PBProjects ]; then \
	    tar zcvf $@ PBProjects; \
	fi

# Rule to install the libraries only - prevent rebuilding apps
install-lib:
	cd src && $(MAKE) install-libLTLIBRARIES

# Run ldconfig after installing the library:
install-hook:
	-ldconfig

# Grab the test programs for the distribution:
dist-hook:
	if test -f test/Makefile; then (cd test; make distclean); fi
	rm -rf $(srcdir)/test/autom4te*
	cp -rp $(srcdir)/test $(distdir)
	rm -rf `find $(distdir) -type d -name CVS -print`

# Create a CVS snapshot that people can run update -d on
CVSROOT = :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs
snapshot:
	cvs -d $(CVSROOT) login
	cvs -d $(CVSROOT) checkout SDL12
	(cd SDL12 && ./autogen.sh && rm -rf autom4te.cache)
	mv SDL12 SDL-1.2
	tar zcvf $(HOME)/SDL-1.2.tar.gz SDL-1.2
	rm -rf SDL-1.2
snapshot13:
	cvs -d $(CVSROOT) login
	cvs -d $(CVSROOT) checkout -r branch_1_3_x SDL12
	(cd SDL12 && ./autogen.sh && rm -rf autom4te.cache)
	mv SDL12 SDL-1.3
	tar zcvf $(HOME)/SDL-1.3.tar.gz SDL-1.3
	rm -rf SDL-1.3