Mercurial > sdl-ios-xcode
view test/configure.in @ 957:217f119a19a0
Date: Thu, 2 Sep 2004 19:35:51 +0200
From: Max Horn
Subject: [Patch]: Improved menu code for SDLMain.m
the attached patch improves the menu setup for SDL apps built without a
.nib file. On 10.3, the application menus are empty with the current
SDL CVS version; after this patch, a proper app & window menu, with
"About", "Hide", "Quit", "Minimize" etc. entries are visible, just like
with the .nib enabled applications.
This *should* work on 10.2 and even 10.1, but I can't guarantee it, so
somebody should test there, ideally.
I also changed the way setupWorkingDirectory works by making use of the
Bundle APIs, that results in (IMO) less hackish code.
Finally, I added some "static" keywords to ensure that certain local
functions are not exported (that's just a paranoia change, I guess:
never pollute linker namespaces if you can avoid it).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 17 Sep 2004 13:28:12 +0000 |
parents | dec19b813b04 |
children | 3b1ba22f5a28 |
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dnl Process this file with autoconf to produce a configure script. AC_INIT(README) dnl Setup for automake SDL_VERSION=1.2.7 dnl Detect the canonical host and target build environment AC_CANONICAL_HOST AC_CANONICAL_TARGET dnl Setup for automake AM_INIT_AUTOMAKE(SDL_tests, $SDL_VERSION) dnl Check for tools AC_PROG_CC dnl Check for compiler environment AC_C_CONST dnl Figure out which math library to use case "$target" in *-*-cygwin* | *-*-mingw32*) MATHLIB="" SYS_GL_LIBS="-lopengl32" ;; *-*-beos*) MATHLIB="" SYS_GL_LIBS="-lGL" ;; *-*-darwin*) MATHLIB="" SYS_GL_LIBS="" ;; *-*-aix*) if test x$ac_cv_prog_gcc = xyes; then CFLAGS="-mthreads" fi SYS_GL_LIBS="" ;; *) MATHLIB="-lm" AC_PATH_X AC_PATH_XTRA if test x$have_x = xyes; then CFLAGS="$CFLAGS $X_CFLAGS" SYS_GL_LIBS="$X_LIBS -lGL" else SYS_GL_LIBS="-lGL" fi ;; esac AC_SUBST(MATHLIB) dnl Check for SDL AM_PATH_SDL($SDL_VERSION, :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) ) CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl Check for OpenGL AC_MSG_CHECKING(for OpenGL support) have_opengl=no AC_TRY_COMPILE([ #include "SDL_opengl.h" ],[ ],[ have_opengl=yes ]) AC_MSG_RESULT($have_opengl) if test x$have_opengl = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGL" GL_LIBS="$SYS_GL_LIBS" else GL_LIBS="" fi AC_SUBST(GL_LIBS) # Finally create all the generated files AC_OUTPUT([Makefile])