Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_ikbdevents.c @ 957:217f119a19a0
Date: Thu, 2 Sep 2004 19:35:51 +0200
From: Max Horn
Subject: [Patch]: Improved menu code for SDLMain.m
the attached patch improves the menu setup for SDL apps built without a
.nib file. On 10.3, the application menus are empty with the current
SDL CVS version; after this patch, a proper app & window menu, with
"About", "Hide", "Quit", "Minimize" etc. entries are visible, just like
with the .nib enabled applications.
This *should* work on 10.2 and even 10.1, but I can't guarantee it, so
somebody should test there, ideally.
I also changed the way setupWorkingDirectory works by making use of the
Bundle APIs, that results in (IMO) less hackish code.
Finally, I added some "static" keywords to ensure that certain local
functions are not exported (that's just a paranoia change, I guess:
never pollute linker namespaces if you can avoid it).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 17 Sep 2004 13:28:12 +0000 |
parents | b8d311d90021 |
children | 48436ffdf677 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * Atari keyboard events manager, using hardware IKBD * * Patrice Mandin */ #include <string.h> /* Mint includes */ #include <mint/osbind.h> #include "SDL.h" #include "SDL_sysevents.h" #include "SDL_events_c.h" #include "SDL_atarikeys.h" #include "SDL_ikbdinterrupt_s.h" /* Special keys state */ enum { K_RSHIFT=0, K_LSHIFT, K_CTRL, K_ALT, K_CAPSLOCK, K_CLRHOME, K_INSERT }; /* To save state of keyboard */ #define ATARIBIOS_MAXKEYS 128 static unsigned char ikbd_previouskeyboard[ATARIBIOS_MAXKEYS]; static Uint16 atari_prevmouseb; /* buttons */ /* The translation tables from a console scancode to a SDL keysym */ #define KT_NOCHANGE -1 enum { KT_UNSHIFT=0, KT_SHIFT=1, KT_CAPS=2 }; static int caps_state; _KEYTAB *curtables; static unsigned char *tab_unshift, *tab_shift, *tab_caps; static SDLKey keymap[ATARIBIOS_MAXKEYS]; static SDL_keysym *TranslateKey(int scancode, int numkeytable, SDL_keysym *keysym); void AtariIkbd_InitOSKeymap(_THIS) { int i; memset(SDL_AtariIkbd_keyboard, 0, ATARIBIOS_MAXKEYS); memset(ikbd_previouskeyboard, 0, ATARIBIOS_MAXKEYS); /* Initialize keymap */ for ( i=0; i<sizeof(keymap); i++ ) keymap[i] = SDLK_UNKNOWN; /* Functions keys */ for ( i = 0; i<10; i++ ) keymap[SCANCODE_F1 + i] = SDLK_F1+i; /* Cursor keypad */ keymap[SCANCODE_HELP] = SDLK_HELP; keymap[SCANCODE_UNDO] = SDLK_UNDO; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_CLRHOME] = SDLK_HOME; keymap[SCANCODE_UP] = SDLK_UP; keymap[SCANCODE_DOWN] = SDLK_DOWN; keymap[SCANCODE_RIGHT] = SDLK_RIGHT; keymap[SCANCODE_LEFT] = SDLK_LEFT; /* Special keys */ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_DELETE] = SDLK_DELETE; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; /* Read XBIOS tables for scancode -> ascii translation */ curtables=Keytbl(KT_NOCHANGE, KT_NOCHANGE, KT_NOCHANGE); tab_unshift=curtables->unshift; tab_shift=curtables->shift; tab_caps=curtables->caps; /* Set Caps lock initial state */ caps_state=(Kbshift(-1) & (1<<K_CAPSLOCK)); /* Now install our handler */ SDL_AtariIkbd_mouseb = SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; atari_prevmouseb = 0; Supexec(SDL_AtariIkbdInstall); } static int atari_GetButton(int button) { switch(button) { case 0: return SDL_BUTTON_RIGHT; break; case 1: default: return SDL_BUTTON_LEFT; break; } } void AtariIkbd_PumpEvents(_THIS) { int i; SDL_keysym keysym; int specialkeys; /*--- Send keyboard events ---*/ /* Update caps lock state */ if (SDL_AtariIkbd_keyboard[SCANCODE_CAPSLOCK] && !ikbd_previouskeyboard[SCANCODE_CAPSLOCK]) caps_state ^= 1; /* Choose the translation table */ specialkeys=KT_UNSHIFT; if (SDL_AtariIkbd_keyboard[SCANCODE_LEFTSHIFT] || SDL_AtariIkbd_keyboard[SCANCODE_RIGHTSHIFT]) specialkeys = KT_SHIFT; if (caps_state) specialkeys = KT_CAPS; /* Now generate events */ for (i=0; i<ATARIBIOS_MAXKEYS; i++) { /* Key pressed ? */ if (SDL_AtariIkbd_keyboard[i] && !ikbd_previouskeyboard[i]) SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(i, specialkeys, &keysym)); /* Key unpressed ? */ if (ikbd_previouskeyboard[i] && !SDL_AtariIkbd_keyboard[i]) SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(i, specialkeys, &keysym)); } /* Will be previous table */ memcpy(ikbd_previouskeyboard, SDL_AtariIkbd_keyboard, ATARIBIOS_MAXKEYS); /*--- Send mouse events ---*/ /* Mouse motion ? */ if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) { SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex, SDL_AtariIkbd_mousey); SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; } /* Mouse button ? */ if (SDL_AtariIkbd_mouseb != atari_prevmouseb) { for (i=0;i<2;i++) { int curbutton, prevbutton; curbutton = SDL_AtariIkbd_mouseb & (1<<i); prevbutton = atari_prevmouseb & (1<<i); if (curbutton && !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0); } if (!curbutton && prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0); } } atari_prevmouseb = SDL_AtariIkbd_mouseb; } } static SDL_keysym *TranslateKey(int scancode, int numkeytable, SDL_keysym *keysym) { unsigned char asciicode; /* Set the keysym information */ keysym->scancode = scancode; asciicode=0; switch(numkeytable) { case KT_UNSHIFT: asciicode=tab_unshift[scancode]; break; case KT_SHIFT: asciicode=tab_shift[scancode]; break; case KT_CAPS: asciicode=tab_caps[scancode]; break; } if (asciicode) keysym->sym = asciicode; else keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; keysym->unicode = 0; return(keysym); } void AtariIkbd_ShutdownEvents(void) { Supexec(SDL_AtariIkbdUninstall); }