view src/timer/epoc/SDL_systimer.cpp @ 957:217f119a19a0

Date: Thu, 2 Sep 2004 19:35:51 +0200 From: Max Horn Subject: [Patch]: Improved menu code for SDLMain.m the attached patch improves the menu setup for SDL apps built without a .nib file. On 10.3, the application menus are empty with the current SDL CVS version; after this patch, a proper app & window menu, with "About", "Hide", "Quit", "Minimize" etc. entries are visible, just like with the .nib enabled applications. This *should* work on 10.2 and even 10.1, but I can't guarantee it, so somebody should test there, ideally. I also changed the way setupWorkingDirectory works by making use of the Bundle APIs, that results in (IMO) less hackish code. Finally, I added some "static" keywords to ensure that certain local functions are not exported (that's just a paranoia change, I guess: never pollute linker namespaces if you can avoid it).
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:28:12 +0000
parents f6ffac90895c
children 19418e4422cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
    SDL_systimer.cpp

    Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
*/

#include <e32std.h>
#include <e32hal.h>

extern "C" {
#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_timer_c.h"

static TUint start = 0;
static TInt tickPeriodMilliSeconds;


void SDL_StartTicks(void)
{
	/* Set first ticks value */
    start = User::TickCount();

    TTimeIntervalMicroSeconds32 period;
	TInt tmp = UserHal::TickPeriod(period);
    tickPeriodMilliSeconds = period.Int() / 1000;
}

Uint32 SDL_GetTicks(void)
{
    TUint deltaTics = User::TickCount() - start;
	return(deltaTics * tickPeriodMilliSeconds); 
}

void SDL_Delay(Uint32 ms)
{
     
    User::After(TTimeIntervalMicroSeconds32(ms*1000));
}

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int RunTimer(void *unused)
{
	Uint32 ms;

	while ( timer_alive ) {
		if ( SDL_timer_running ) {
			SDL_ThreadedTimerCheck();
		}
		SDL_Delay(10);
	}
	return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	timer_alive = 1;
	timer = SDL_CreateThread(RunTimer, NULL);
	if ( timer == NULL )
		return(-1);
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	timer_alive = 0;
	if ( timer ) {
		SDL_WaitThread(timer, NULL);
		timer = NULL;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: Epoc uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

}; // extern "C"