Mercurial > sdl-ios-xcode
view src/thread/irix/SDL_systhread.c @ 957:217f119a19a0
Date: Thu, 2 Sep 2004 19:35:51 +0200
From: Max Horn
Subject: [Patch]: Improved menu code for SDLMain.m
the attached patch improves the menu setup for SDL apps built without a
.nib file. On 10.3, the application menus are empty with the current
SDL CVS version; after this patch, a proper app & window menu, with
"About", "Hide", "Quit", "Minimize" etc. entries are visible, just like
with the .nib enabled applications.
This *should* work on 10.2 and even 10.1, but I can't guarantee it, so
somebody should test there, ideally.
I also changed the way setupWorkingDirectory works by making use of the
Bundle APIs, that results in (IMO) less hackish code.
Finally, I added some "static" keywords to ensure that certain local
functions are not exported (that's just a paranoia change, I guess:
never pollute linker namespaces if you can avoid it).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 17 Sep 2004 13:28:12 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* IRIX thread management routines for SDL */ #include <stdlib.h> #include <errno.h> #include <signal.h> #include <sys/types.h> #include <sys/wait.h> #include <sys/prctl.h> #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_systhread.h" static int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCLD, SIGWINCH, SIGVTALRM, SIGPROF, 0 }; int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { /* Create the thread and go! */ if ( sproc(SDL_RunThread, PR_SALL, args) < 0 ) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { int i; sigset_t mask; /* Mask asynchronous signals for this thread */ sigemptyset(&mask); for ( i=0; sig_list[i]; ++i ) { sigaddset(&mask, sig_list[i]); } sigprocmask(SIG_BLOCK, &mask, NULL); } /* WARNING: This may not work for systems with 64-bit pid_t */ Uint32 SDL_ThreadID(void) { return((Uint32)getpid()); } /* WARNING: This may not work for systems with 64-bit pid_t */ void SDL_WaitThread(SDL_Thread *thread, int *status) { errno = 0; while ( errno != ECHILD ) { waitpid(thread->handle, NULL, 0); } } /* WARNING: This may not work for systems with 64-bit pid_t */ void SDL_KillThread(SDL_Thread *thread) { kill(thread->handle, SIGKILL); }