view docs/man3/SDL_JoyHatEvent.3 @ 957:217f119a19a0

Date: Thu, 2 Sep 2004 19:35:51 +0200 From: Max Horn Subject: [Patch]: Improved menu code for SDLMain.m the attached patch improves the menu setup for SDL apps built without a .nib file. On 10.3, the application menus are empty with the current SDL CVS version; after this patch, a proper app & window menu, with "About", "Hide", "Quit", "Minimize" etc. entries are visible, just like with the .nib enabled applications. This *should* work on 10.2 and even 10.1, but I can't guarantee it, so somebody should test there, ideally. I also changed the way setupWorkingDirectory works by making use of the Bundle APIs, that results in (IMO) less hackish code. Finally, I added some "static" keywords to ensure that certain local functions are not exported (that's just a paranoia change, I guess: never pollute linker namespaces if you can avoid it).
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:28:12 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_JoyHatEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoyHatEvent\- Joystick hat position change event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 hat;
  Uint8 value;
} SDL_JoyHatEvent;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBtype\fR
\fBSDL_JOY\fP
.TP 20
\fBwhich\fR
Joystick device index
.TP 20
\fBhat\fR
Joystick hat index
.TP 20
\fBvalue\fR
Hat position
.SH "DESCRIPTION"
.PP
\fBSDL_JoyHatEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYHATMOTION\fP is reported\&.
.PP
A \fBSDL_JOYHATMOTION\fP event occurs when ever a user moves a hat on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBhat\fR is the index of the hat (for a more detailed exlaination see the \fIJoystick section\fR)\&. \fBvalue\fR is the current position of the hat\&. It is a logically OR\&'d combination of the following values (whose meanings should be pretty obvious:) :
.IP "" 10
\fBSDL_HAT_CENTERED\fP
.IP "" 10
\fBSDL_HAT_UP\fP
.IP "" 10
\fBSDL_HAT_RIGHT\fP
.IP "" 10
\fBSDL_HAT_DOWN\fP
.IP "" 10
\fBSDL_HAT_LEFT\fP
.PP
The following defines are also provided:
.IP "" 10
\fBSDL_HAT_RIGHTUP\fP
.IP "" 10
\fBSDL_HAT_RIGHTDOWN\fP
.IP "" 10
\fBSDL_HAT_LEFTUP\fP
.IP "" 10
\fBSDL_HAT_LEFTDOWN\fP
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetHat\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59