view docs/html/sdljoysticknumballs.html @ 957:217f119a19a0

Date: Thu, 2 Sep 2004 19:35:51 +0200 From: Max Horn Subject: [Patch]: Improved menu code for SDLMain.m the attached patch improves the menu setup for SDL apps built without a .nib file. On 10.3, the application menus are empty with the current SDL CVS version; after this patch, a proper app & window menu, with "About", "Hide", "Quit", "Minimize" etc. entries are visible, just like with the .nib enabled applications. This *should* work on 10.2 and even 10.1, but I can't guarantee it, so somebody should test there, ideally. I also changed the way setupWorkingDirectory works by making use of the Bundle APIs, that results in (IMO) less hackish code. Finally, I added some "static" keywords to ensure that certain local functions are not exported (that's just a paranoia change, I guess: never pollute linker namespaces if you can avoid it).
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:28:12 +0000
parents 355632dca928
children
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>SDL_JoystickNumBalls</H1
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>Name</H2
>SDL_JoystickNumBalls&nbsp;--&nbsp;Get the number of joystick trackballs</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
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><CODE
><CODE
CLASS="FUNCDEF"
>int <B
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>SDL_JoystickNumBalls</B
></CODE
>(SDL_Joystick *joystick);</CODE
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><H2
>Description</H2
><P
>Return the number of trackballs available from a previously opened <SPAN
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>SDL_Joystick</SPAN
>.</P
></DIV
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><H2
>Return Value</H2
><P
>Number of trackballs.</P
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>See Also</H2
><P
><A
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><TT
CLASS="FUNCTION"
>SDL_JoystickGetBall</TT
></A
>,
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>SDL_JoystickOpen</TT
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