view test/testmmousetablet.c @ 2735:204be4fc2726

Final merge of Google Summer of Code 2008 work... Port SDL 1.3 to the Nintendo DS by Darren Alton, mentored by Sam Lantinga
author Sam Lantinga <slouken@libsdl.org>
date Wed, 27 Aug 2008 15:10:03 +0000
parents dd25eabe441c
children ae653575d4af
line wrap: on
line source

#include <stdio.h>
#include "SDL.h"

SDL_Surface* screen;
int quit=0;

int main()
{
	SDL_Event event;
	int mice;
	int i;
	printf("Initing...\n");
	if (SDL_Init(0)!=0) {
		return 1;
    	}
	if (SDL_InitSubSystem(SDL_INIT_VIDEO)!=0) {
		return 1;
	}
	else {
		screen = SDL_SetVideoMode(640, 480, 32, SDL_DOUBLEBUF);
      	}
	mice = SDL_GetNumMice();
	printf("%d pointing devices found\n", mice);
	for(i=0; i<mice; ++i) {
		printf("device index: %d name:%s\n",i,SDL_GetMouseName(i));
	}
	while(quit!=1) {
		if(SDL_PollEvent(&event)==0) {}
		else {
			switch (event.type) {
				case SDL_MOUSEMOTION:
					printf("Device id: %d x: %d y: %d relx: %d rely: %d pressure: %d\n \
					pressure_max: %d pressure_min: %d current cursor:%d\n", event.motion.which, event.motion.x,\
				       	event.motion.y, event.motion.xrel, event.motion.yrel, event.motion.pressure, event.motion.pressure_max,\
				       	event.motion.pressure_min, event.motion.cursor);
				break;
				case SDL_PROXIMITYIN:
					printf("proximity in id: %d x: %d y: %d\n", (int) event.proximity.which, event.proximity.x, event.proximity.y);
				break;
				case SDL_PROXIMITYOUT:
					printf("proximity out id: %d x: %d y: %d\n", (int) event.proximity.which, event.proximity.x, event.proximity.y);
				break;
				case SDL_MOUSEBUTTONDOWN:
					printf("mouse button down id: %d button:%d\n", event.button.which, event.button.button);
				break;
				case SDL_MOUSEBUTTONUP:
					printf("mouse button up id: %d button: %d\n", event.button.which, event.button.button);
				break;
				case SDL_QUIT:
					printf("Quitting\n");
					SDL_QuitSubSystem(SDL_INIT_VIDEO);
					SDL_Quit();
					quit=1;
				break;
			}
		}
	}
	return 0;
}