view src/video/x11/SDL_x11events.c @ 2185:2032348afed1

This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is available and to keep people form having to install yet another library I have added the essential parts of Xmu in src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it possible for gamma support to be implemented based on a single color map per application. Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author Bob Pendleton <bob@pendleton.com>
date Thu, 12 Jul 2007 20:00:50 +0000
parents da8332c8f480
children dbc6d1893869
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>

#include "SDL_syswm.h"
#include "SDL_x11video.h"
#include "../../events/SDL_events_c.h"


static void
X11_DispatchEvent(_THIS)
{
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
    SDL_WindowData *data;
    XEvent xevent;
    int i;

    SDL_zero(xevent);           /* valgrind fix. --ryan. */
    XNextEvent(videodata->display, &xevent);

    /* Send a SDL_SYSWMEVENT if the application wants them */
    if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
        SDL_SysWMmsg wmmsg;

        SDL_VERSION(&wmmsg.version);
        wmmsg.subsystem = SDL_SYSWM_X11;
        wmmsg.event.xevent = xevent;
        SDL_SendSysWMEvent(&wmmsg);
    }

    data = NULL;
    for (i = 0; i < videodata->numwindows; ++i) {
        if (videodata->windowlist[i]->window == xevent.xany.window) {
            data = videodata->windowlist[i];
        }
    }
    if (!data) {
        return;
    }

    switch (xevent.type) {

        /* Gaining mouse coverage? */
    case EnterNotify:{
#ifdef DEBUG_XEVENTS
            printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x,
                   xevent.xcrossing.y);
            if (xevent.xcrossing.mode == NotifyGrab)
                printf("Mode: NotifyGrab\n");
            if (xevent.xcrossing.mode == NotifyUngrab)
                printf("Mode: NotifyUngrab\n");
#endif
            if ((xevent.xcrossing.mode != NotifyGrab) &&
                (xevent.xcrossing.mode != NotifyUngrab)) {
                SDL_SetMouseFocus(videodata->mouse, data->windowID);
                SDL_SendMouseMotion(videodata->mouse, 0, xevent.xcrossing.x,
                                    xevent.xcrossing.y);
            }
        }
        break;

        /* Losing mouse coverage? */
    case LeaveNotify:{
#ifdef DEBUG_XEVENTS
            printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x,
                   xevent.xcrossing.y);
            if (xevent.xcrossing.mode == NotifyGrab)
                printf("Mode: NotifyGrab\n");
            if (xevent.xcrossing.mode == NotifyUngrab)
                printf("Mode: NotifyUngrab\n");
#endif
            if ((xevent.xcrossing.mode != NotifyGrab) &&
                (xevent.xcrossing.mode != NotifyUngrab) &&
                (xevent.xcrossing.detail != NotifyInferior)) {
                SDL_SendMouseMotion(videodata->mouse, 0,
                                    xevent.xcrossing.x, xevent.xcrossing.y);
                SDL_SetMouseFocus(videodata->mouse, 0);
            }
        }
        break;

        /* Gaining input focus? */
    case FocusIn:{
#ifdef DEBUG_XEVENTS
            printf("FocusIn!\n");
#endif
            SDL_SetKeyboardFocus(videodata->keyboard, data->windowID);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                XSetICFocus(data->ic);
            }
#endif
        }
        break;

        /* Losing input focus? */
    case FocusOut:{
#ifdef DEBUG_XEVENTS
            printf("FocusOut!\n");
#endif
            SDL_SetKeyboardFocus(videodata->keyboard, 0);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                XUnsetICFocus(data->ic);
            }
#endif
        }
        break;

        /* Generated upon EnterWindow and FocusIn */
    case KeymapNotify:{
#ifdef DEBUG_XEVENTS
            printf("KeymapNotify!\n");
#endif
            /* FIXME:
               X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
             */
        }
        break;

        /* Mouse motion? */
    case MotionNotify:{
#ifdef DEBUG_MOTION
            printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
#endif
            SDL_SendMouseMotion(videodata->mouse, 0, xevent.xmotion.x,
                                xevent.xmotion.y);
        }
        break;

        /* Mouse button press? */
    case ButtonPress:{
            SDL_SendMouseButton(videodata->mouse, SDL_PRESSED,
                                xevent.xbutton.button);
        }
        break;

        /* Mouse button release? */
    case ButtonRelease:{
            SDL_SendMouseButton(videodata->mouse, SDL_RELEASED,
                                xevent.xbutton.button);
        }
        break;

        /* Key press? */
    case KeyPress:{
#if 0                           /* FIXME */
            static SDL_keysym saved_keysym;
            SDL_keysym keysym;
            KeyCode keycode = xevent.xkey.keycode;

#ifdef DEBUG_XEVENTS
            printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
            /* Get the translated SDL virtual keysym */
            if (keycode) {
                keysym.scancode = keycode;
                keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
                keysym.mod = KMOD_NONE;
                keysym.unicode = 0;
            } else {
                keysym = saved_keysym;
            }

            /* If we're not doing translation, we're done! */
            if (!SDL_TranslateUNICODE) {
                posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
                break;
            }

            if (XFilterEvent(&xevent, None)) {
                if (xevent.xkey.keycode) {
                    posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
                } else {
                    /* Save event to be associated with IM text
                       In 1.3 we'll have a text event instead.. */
                    saved_keysym = keysym;
                }
                break;
            }

            /* Look up the translated value for the key event */
#ifdef X_HAVE_UTF8_STRING
            if (data->ic != NULL) {
                static Status state;
                /* A UTF-8 character can be at most 6 bytes */
                char keybuf[6];
                if (Xutf8LookupString(data->ic, &xevent.xkey,
                                      keybuf, sizeof(keybuf), NULL, &state)) {
                    keysym.unicode = Utf8ToUcs4((Uint8 *) keybuf);
                }
            } else
#endif
            {
                static XComposeStatus state;
                char keybuf[32];

                if (XLookupString(&xevent.xkey,
                                  keybuf, sizeof(keybuf), NULL, &state)) {
                    /*
                     * FIXME: XLookupString() may yield more than one
                     * character, so we need a mechanism to allow for
                     * this (perhaps null keypress events with a
                     * unicode value)
                     */
                    keysym.unicode = (Uint8) keybuf[0];
                }
            }
            posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
#endif // 0
        }
        break;

        /* Key release? */
    case KeyRelease:{
#if 0                           /* FIXME */
            SDL_keysym keysym;
            KeyCode keycode = xevent.xkey.keycode;

#ifdef DEBUG_XEVENTS
            printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
            /* Check to see if this is a repeated key */
            if (X11_KeyRepeat(SDL_Display, &xevent)) {
                break;
            }

            /* Get the translated SDL virtual keysym */
            keysym.scancode = keycode;
            keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
            keysym.mod = KMOD_NONE;
            keysym.unicode = 0;

            posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
#endif // 0
        }
        break;

        /* Have we been iconified? */
    case UnmapNotify:{
#ifdef DEBUG_XEVENTS
            printf("UnmapNotify!\n");
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_HIDDEN, 0, 0);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MINIMIZED, 0,
                                0);
        }
        break;

        /* Have we been restored? */
    case MapNotify:{
#ifdef DEBUG_XEVENTS
            printf("MapNotify!\n");
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_SHOWN, 0, 0);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESTORED, 0,
                                0);
        }
        break;

        /* Have we been resized or moved? */
    case ConfigureNotify:{
#ifdef DEBUG_XEVENTS
            printf("ConfigureNotify! (resize: %dx%d)\n",
                   xevent.xconfigure.width, xevent.xconfigure.height);
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MOVED,
                                xevent.xconfigure.x, xevent.xconfigure.y);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESIZED,
                                xevent.xconfigure.width,
                                xevent.xconfigure.height);
        }
        break;

        /* Have we been requested to quit (or another client message?) */
    case ClientMessage:{
            if ((xevent.xclient.format == 32) &&
                (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) {

                SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_CLOSE, 0,
                                    0);
            }
        }
        break;

        /* Do we need to refresh ourselves? */
    case Expose:{
#ifdef DEBUG_XEVENTS
            printf("Expose (count = %d)\n", xevent.xexpose.count);
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_EXPOSED, 0,
                                0);
        }
        break;

    default:{
#ifdef DEBUG_XEVENTS
            printf("Unhandled event %d\n", xevent.type);
#endif
        }
        break;
    }
}

/* Ack!  XPending() actually performs a blocking read if no events available */
int
X11_Pending(Display * display)
{
    /* Flush the display connection and look to see if events are queued */
    XFlush(display);
    if (XEventsQueued(display, QueuedAlready)) {
        return (1);
    }

    /* More drastic measures are required -- see if X is ready to talk */
    {
        static struct timeval zero_time;        /* static == 0 */
        int x11_fd;
        fd_set fdset;

        x11_fd = ConnectionNumber(display);
        FD_ZERO(&fdset);
        FD_SET(x11_fd, &fdset);
        if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) {
            return (XPending(display));
        }
    }

    /* Oh well, nothing is ready .. */
    return (0);
}

void
X11_PumpEvents(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    /* Keep processing pending events */
    while (X11_Pending(data->display)) {
        X11_DispatchEvent(_this);
    }
}

void
X11_SaveScreenSaver(Display * display, int *saved_timeout, BOOL * dpms)
{
    int timeout, interval, prefer_blank, allow_exp;
    XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
    *saved_timeout = timeout;

#if SDL_VIDEO_DRIVER_X11_DPMS
    if (SDL_X11_HAVE_DPMS) {
        int dummy;
        if (DPMSQueryExtension(display, &dummy, &dummy)) {
            CARD16 state;
            DPMSInfo(display, &state, dpms);
        }
    }
#else
    *dpms = 0;
#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
}

void
X11_DisableScreenSaver(Display * display)
{
    int timeout, interval, prefer_blank, allow_exp;
    XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
    timeout = 0;
    XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);

#if SDL_VIDEO_DRIVER_X11_DPMS
    if (SDL_X11_HAVE_DPMS) {
        int dummy;
        if (DPMSQueryExtension(display, &dummy, &dummy)) {
            DPMSDisable(display);
        }
    }
#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
}

void
X11_RestoreScreenSaver(Display * display, int saved_timeout, BOOL dpms)
{
    int timeout, interval, prefer_blank, allow_exp;
    XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
    timeout = saved_timeout;
    XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);

#if SDL_VIDEO_DRIVER_X11_DPMS
    if (SDL_X11_HAVE_DPMS) {
        int dummy;
        if (DPMSQueryExtension(display, &dummy, &dummy)) {
            if (dpms) {
                DPMSEnable(display);
            }
        }
    }
#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
}

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