view src/video/win32/SDL_win32window.c @ 2185:2032348afed1

This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is available and to keep people form having to install yet another library I have added the essential parts of Xmu in src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it possible for gamma support to be implemented based on a single color map per application. Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author Bob Pendleton <bob@pendleton.com>
date Thu, 12 Jul 2007 20:00:50 +0000
parents ba0d62354872
children 64fa227c01ce 44e49d3fa6cf abc8acb8e3d7
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"

#include "SDL_win32video.h"

/* This is included after SDL_win32video.h, which includes windows.h */
#include "SDL_syswm.h"


static int
SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
{
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
    SDL_WindowData *data;

    /* Allocate the window data */
    data = (SDL_WindowData *) SDL_malloc(sizeof(*data));
    if (!data) {
        SDL_OutOfMemory();
        return -1;
    }
    data->windowID = window->id;
    data->hwnd = hwnd;
    data->hdc = GetDC(hwnd);
    data->created = created;
    data->mouse_pressed = SDL_FALSE;
    data->videodata = videodata;

    /* Associate the data with the window */
    if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
        ReleaseDC(hwnd, data->hdc);
        SDL_free(data);
        WIN_SetError("SetProp() failed");
        return -1;
    }

    /* Set up the window proc function */
    data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
    if (data->wndproc == NULL) {
        data->wndproc = DefWindowProc;
    } else {
        SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
    }

    /* Fill in the SDL window with the window data */
    {
        POINT point;
        point.x = 0;
        point.y = 0;
        if (ClientToScreen(hwnd, &point)) {
            window->x = point.x;
            window->y = point.y;
        }
    }
    {
        RECT rect;
        if (GetClientRect(hwnd, &rect)) {
            window->w = rect.right;
            window->h = rect.bottom;
        }
    }
    {
        DWORD style = GetWindowLong(hwnd, GWL_STYLE);
        if (style & WS_VISIBLE) {
            window->flags |= SDL_WINDOW_SHOWN;
        } else {
            window->flags &= ~SDL_WINDOW_SHOWN;
        }
        if (style & (WS_BORDER | WS_THICKFRAME)) {
            window->flags &= ~SDL_WINDOW_BORDERLESS;
        } else {
            window->flags |= SDL_WINDOW_BORDERLESS;
        }
        if (style & WS_THICKFRAME) {
            window->flags |= SDL_WINDOW_RESIZABLE;
        } else {
            window->flags &= ~SDL_WINDOW_RESIZABLE;
        }
        if (style & WS_MAXIMIZE) {
            window->flags |= SDL_WINDOW_MAXIMIZED;
        } else {
            window->flags &= ~SDL_WINDOW_MAXIMIZED;
        }
        if (style & WS_MINIMIZE) {
            window->flags |= SDL_WINDOW_MINIMIZED;
        } else {
            window->flags &= ~SDL_WINDOW_MINIMIZED;
        }
    }
    if (GetFocus() == hwnd) {
        int index = data->videodata->keyboard;
        window->flags |= SDL_WINDOW_INPUT_FOCUS;
        SDL_SetKeyboardFocus(index, data->windowID);

        if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
            RECT rect;
            GetClientRect(hwnd, &rect);
            ClientToScreen(hwnd, (LPPOINT) & rect);
            ClientToScreen(hwnd, (LPPOINT) & rect + 1);
            ClipCursor(&rect);
        }
    }

    /* All done! */
    window->driverdata = data;
    return 0;
}

int
WIN_CreateWindow(_THIS, SDL_Window * window)
{
    HWND hwnd;
    HWND top;
    RECT rect;
    DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN);
    int x, y;
    int w, h;

    if (window->flags & SDL_WINDOW_BORDERLESS) {
        style |= WS_POPUP;
    } else {
        style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX);
    }
    if (window->flags & SDL_WINDOW_RESIZABLE) {
        style |= (WS_THICKFRAME | WS_MAXIMIZEBOX);
    }

    /* Figure out what the window area will be */
    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    rect.left = 0;
    rect.top = 0;
    rect.right = window->w;
    rect.bottom = window->h;
    AdjustWindowRectEx(&rect, style, FALSE, 0);
    w = (rect.right - rect.left);
    h = (rect.bottom - rect.top);

    if (window->x == SDL_WINDOWPOS_CENTERED) {
        x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
    } else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
        x = CW_USEDEFAULT;
    } else {
        x = window->x + rect.left;
    }
    if (window->y == SDL_WINDOWPOS_CENTERED) {
        y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
    } else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
        y = CW_USEDEFAULT;
    } else {
        y = window->y + rect.top;
    }

    hwnd =
        CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
                     SDL_Instance, NULL);
    WIN_PumpEvents(_this);

    if (!hwnd) {
        WIN_SetError("Couldn't create window");
        return -1;
    }

    if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) {
        DestroyWindow(hwnd);
        return -1;
    }
#ifdef SDL_VIDEO_OPENGL_WGL
    if (window->flags & SDL_WINDOW_OPENGL) {
        if (WIN_GL_SetupWindow(_this, window) < 0) {
            WIN_DestroyWindow(_this, window);
            return -1;
        }
    }
#endif
    return 0;
}

int
WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
    HWND hwnd = (HWND) data;
    LPTSTR title;
    int titleLen;

    /* Query the title from the existing window */
    titleLen = GetWindowTextLength(hwnd);
    title = SDL_stack_alloc(TCHAR, titleLen + 1);
    if (title) {
        titleLen = GetWindowText(hwnd, title, titleLen);
    } else {
        titleLen = 0;
    }
    if (titleLen > 0) {
        window->title = WIN_StringToUTF8(title);
    }
    if (title) {
        SDL_stack_free(title);
    }

    if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) {
        return -1;
    }
    return 0;
}

void
WIN_SetWindowTitle(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    LPTSTR title;

    if (window->title) {
        title = WIN_UTF8ToString(window->title);
    } else {
        title = NULL;
    }
    SetWindowText(hwnd, title ? title : TEXT(""));
    if (title) {
        SDL_free(title);
    }
}

void
WIN_SetWindowPosition(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    RECT rect;
    DWORD style;
    HWND top;
    int x, y;

    /* Figure out what the window area will be */
    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    style = GetWindowLong(hwnd, GWL_STYLE);
    rect.left = 0;
    rect.top = 0;
    rect.right = window->w;
    rect.bottom = window->h;
    AdjustWindowRectEx(&rect, style,
                       (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) !=
                                                           NULL), 0);
    x = window->x + rect.left;
    y = window->y + rect.top;

    SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE));
}

void
WIN_SetWindowSize(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    RECT rect;
    DWORD style;
    HWND top;
    int w, h;

    /* Figure out what the window area will be */
    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    style = GetWindowLong(hwnd, GWL_STYLE);
    rect.left = 0;
    rect.top = 0;
    rect.right = window->w;
    rect.bottom = window->h;
    AdjustWindowRectEx(&rect, style,
                       (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) !=
                                                           NULL), 0);
    w = (rect.right - rect.left);
    h = (rect.bottom - rect.top);

    SetWindowPos(hwnd, top, 0, 0, h, w, (SWP_NOCOPYBITS | SWP_NOMOVE));
}

void
WIN_ShowWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_SHOW);
}

void
WIN_HideWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_HIDE);
}

void
WIN_RaiseWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    HWND top;

    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    SetWindowPos(hwnd, top, 0, 0, 0, 0, (SWP_NOMOVE | SWP_NOSIZE));
}

void
WIN_MaximizeWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_MAXIMIZE);
}

void
WIN_MinimizeWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_MINIMIZE);
}

void
WIN_RestoreWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_RESTORE);
}

void
WIN_SetWindowGrab(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
        (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
        RECT rect;
        GetClientRect(hwnd, &rect);
        ClientToScreen(hwnd, (LPPOINT) & rect);
        ClientToScreen(hwnd, (LPPOINT) & rect + 1);
        ClipCursor(&rect);
    } else {
        ClipCursor(NULL);
    }
}

void
WIN_DestroyWindow(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;

    if (data) {
#ifdef SDL_VIDEO_OPENGL_WGL
        if (window->flags & SDL_WINDOW_OPENGL) {
            WIN_GL_CleanupWindow(_this, window);
        }
#endif
        ReleaseDC(data->hwnd, data->hdc);
        if (data->created) {
            DestroyWindow(data->hwnd);
        }
        SDL_free(data);
    }
}

SDL_bool
WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    if (info->version.major <= SDL_MAJOR_VERSION) {
        info->window = hwnd;
        return SDL_TRUE;
    } else {
        SDL_SetError("Application not compiled with SDL %d.%d\n",
                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
        return SDL_FALSE;
    }
}

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