Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32window.c @ 2185:2032348afed1
This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
available and to keep people form having to install yet another library I have added the essential parts of Xmu in
src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to
create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it
possible for gamma support to be implemented based on a single color map per application.
Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Thu, 12 Jul 2007 20:00:50 +0000 |
parents | ba0d62354872 |
children | 64fa227c01ce 44e49d3fa6cf abc8acb8e3d7 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "../SDL_sysvideo.h" #include "../../events/SDL_keyboard_c.h" #include "SDL_win32video.h" /* This is included after SDL_win32video.h, which includes windows.h */ #include "SDL_syswm.h" static int SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; /* Allocate the window data */ data = (SDL_WindowData *) SDL_malloc(sizeof(*data)); if (!data) { SDL_OutOfMemory(); return -1; } data->windowID = window->id; data->hwnd = hwnd; data->hdc = GetDC(hwnd); data->created = created; data->mouse_pressed = SDL_FALSE; data->videodata = videodata; /* Associate the data with the window */ if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) { ReleaseDC(hwnd, data->hdc); SDL_free(data); WIN_SetError("SetProp() failed"); return -1; } /* Set up the window proc function */ data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC); if (data->wndproc == NULL) { data->wndproc = DefWindowProc; } else { SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc); } /* Fill in the SDL window with the window data */ { POINT point; point.x = 0; point.y = 0; if (ClientToScreen(hwnd, &point)) { window->x = point.x; window->y = point.y; } } { RECT rect; if (GetClientRect(hwnd, &rect)) { window->w = rect.right; window->h = rect.bottom; } } { DWORD style = GetWindowLong(hwnd, GWL_STYLE); if (style & WS_VISIBLE) { window->flags |= SDL_WINDOW_SHOWN; } else { window->flags &= ~SDL_WINDOW_SHOWN; } if (style & (WS_BORDER | WS_THICKFRAME)) { window->flags &= ~SDL_WINDOW_BORDERLESS; } else { window->flags |= SDL_WINDOW_BORDERLESS; } if (style & WS_THICKFRAME) { window->flags |= SDL_WINDOW_RESIZABLE; } else { window->flags &= ~SDL_WINDOW_RESIZABLE; } if (style & WS_MAXIMIZE) { window->flags |= SDL_WINDOW_MAXIMIZED; } else { window->flags &= ~SDL_WINDOW_MAXIMIZED; } if (style & WS_MINIMIZE) { window->flags |= SDL_WINDOW_MINIMIZED; } else { window->flags &= ~SDL_WINDOW_MINIMIZED; } } if (GetFocus() == hwnd) { int index = data->videodata->keyboard; window->flags |= SDL_WINDOW_INPUT_FOCUS; SDL_SetKeyboardFocus(index, data->windowID); if (window->flags & SDL_WINDOW_INPUT_GRABBED) { RECT rect; GetClientRect(hwnd, &rect); ClientToScreen(hwnd, (LPPOINT) & rect); ClientToScreen(hwnd, (LPPOINT) & rect + 1); ClipCursor(&rect); } } /* All done! */ window->driverdata = data; return 0; } int WIN_CreateWindow(_THIS, SDL_Window * window) { HWND hwnd; HWND top; RECT rect; DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN); int x, y; int w, h; if (window->flags & SDL_WINDOW_BORDERLESS) { style |= WS_POPUP; } else { style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX); } if (window->flags & SDL_WINDOW_RESIZABLE) { style |= (WS_THICKFRAME | WS_MAXIMIZEBOX); } /* Figure out what the window area will be */ if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } rect.left = 0; rect.top = 0; rect.right = window->w; rect.bottom = window->h; AdjustWindowRectEx(&rect, style, FALSE, 0); w = (rect.right - rect.left); h = (rect.bottom - rect.top); if (window->x == SDL_WINDOWPOS_CENTERED) { x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2; } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { x = CW_USEDEFAULT; } else { x = window->x + rect.left; } if (window->y == SDL_WINDOWPOS_CENTERED) { y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2; } else if (window->y == SDL_WINDOWPOS_UNDEFINED) { y = CW_USEDEFAULT; } else { y = window->y + rect.top; } hwnd = CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL, SDL_Instance, NULL); WIN_PumpEvents(_this); if (!hwnd) { WIN_SetError("Couldn't create window"); return -1; } if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) { DestroyWindow(hwnd); return -1; } #ifdef SDL_VIDEO_OPENGL_WGL if (window->flags & SDL_WINDOW_OPENGL) { if (WIN_GL_SetupWindow(_this, window) < 0) { WIN_DestroyWindow(_this, window); return -1; } } #endif return 0; } int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) { HWND hwnd = (HWND) data; LPTSTR title; int titleLen; /* Query the title from the existing window */ titleLen = GetWindowTextLength(hwnd); title = SDL_stack_alloc(TCHAR, titleLen + 1); if (title) { titleLen = GetWindowText(hwnd, title, titleLen); } else { titleLen = 0; } if (titleLen > 0) { window->title = WIN_StringToUTF8(title); } if (title) { SDL_stack_free(title); } if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) { return -1; } return 0; } void WIN_SetWindowTitle(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; LPTSTR title; if (window->title) { title = WIN_UTF8ToString(window->title); } else { title = NULL; } SetWindowText(hwnd, title ? title : TEXT("")); if (title) { SDL_free(title); } } void WIN_SetWindowPosition(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; RECT rect; DWORD style; HWND top; int x, y; /* Figure out what the window area will be */ if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } style = GetWindowLong(hwnd, GWL_STYLE); rect.left = 0; rect.top = 0; rect.right = window->w; rect.bottom = window->h; AdjustWindowRectEx(&rect, style, (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL), 0); x = window->x + rect.left; y = window->y + rect.top; SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE)); } void WIN_SetWindowSize(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; RECT rect; DWORD style; HWND top; int w, h; /* Figure out what the window area will be */ if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } style = GetWindowLong(hwnd, GWL_STYLE); rect.left = 0; rect.top = 0; rect.right = window->w; rect.bottom = window->h; AdjustWindowRectEx(&rect, style, (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL), 0); w = (rect.right - rect.left); h = (rect.bottom - rect.top); SetWindowPos(hwnd, top, 0, 0, h, w, (SWP_NOCOPYBITS | SWP_NOMOVE)); } void WIN_ShowWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_SHOW); } void WIN_HideWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_HIDE); } void WIN_RaiseWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; HWND top; if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } SetWindowPos(hwnd, top, 0, 0, 0, 0, (SWP_NOMOVE | SWP_NOSIZE)); } void WIN_MaximizeWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_MAXIMIZE); } void WIN_MinimizeWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_MINIMIZE); } void WIN_RestoreWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_RESTORE); } void WIN_SetWindowGrab(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; if ((window->flags & SDL_WINDOW_INPUT_GRABBED) && (window->flags & SDL_WINDOW_INPUT_FOCUS)) { RECT rect; GetClientRect(hwnd, &rect); ClientToScreen(hwnd, (LPPOINT) & rect); ClientToScreen(hwnd, (LPPOINT) & rect + 1); ClipCursor(&rect); } else { ClipCursor(NULL); } } void WIN_DestroyWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; if (data) { #ifdef SDL_VIDEO_OPENGL_WGL if (window->flags & SDL_WINDOW_OPENGL) { WIN_GL_CleanupWindow(_this, window); } #endif ReleaseDC(data->hwnd, data->hdc); if (data->created) { DestroyWindow(data->hwnd); } SDL_free(data); } } SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; if (info->version.major <= SDL_MAJOR_VERSION) { info->window = hwnd; return SDL_TRUE; } else { SDL_SetError("Application not compiled with SDL %d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION); return SDL_FALSE; } } /* vi: set ts=4 sw=4 expandtab: */