view src/timer/win32/SDL_systimer.c @ 2185:2032348afed1

This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is available and to keep people form having to install yet another library I have added the essential parts of Xmu in src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it possible for gamma support to be implemented based on a single color map per application. Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author Bob Pendleton <bob@pendleton.com>
date Thu, 12 Jul 2007 20:00:50 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_WIN32

#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>

#include "SDL_timer.h"
#include "../SDL_timer_c.h"

#ifdef _WIN32_WCE
#error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.
#endif

#define TIME_WRAP_VALUE	(~(DWORD)0)

/* The first (low-resolution) ticks value of the application */
static DWORD start;

#ifndef USE_GETTICKCOUNT
/* Store if a high-resolution performance counter exists on the system */
static BOOL hires_timer_available;
/* The first high-resolution ticks value of the application */
static LARGE_INTEGER hires_start_ticks;
/* The number of ticks per second of the high-resolution performance counter */
static LARGE_INTEGER hires_ticks_per_second;
#endif

void
SDL_StartTicks(void)
{
    /* Set first ticks value */
#ifdef USE_GETTICKCOUNT
    start = GetTickCount();
#else
#if 0                           /* Apparently there are problems with QPC on Win2K */
    if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) {
        hires_timer_available = TRUE;
        QueryPerformanceCounter(&hires_start_ticks);
    } else
#endif
    {
        hires_timer_available = FALSE;
        timeBeginPeriod(1);     /* use 1 ms timer precision */
        start = timeGetTime();
    }
#endif
}

Uint32
SDL_GetTicks(void)
{
    DWORD now, ticks;
#ifndef USE_GETTICKCOUNT
    LARGE_INTEGER hires_now;
#endif

#ifdef USE_GETTICKCOUNT
    now = GetTickCount();
#else
    if (hires_timer_available) {
        QueryPerformanceCounter(&hires_now);

        hires_now.QuadPart -= hires_start_ticks.QuadPart;
        hires_now.QuadPart *= 1000;
        hires_now.QuadPart /= hires_ticks_per_second.QuadPart;

        return (DWORD) hires_now.QuadPart;
    } else {
        now = timeGetTime();
    }
#endif

    if (now < start) {
        ticks = (TIME_WRAP_VALUE - start) + now;
    } else {
        ticks = (now - start);
    }
    return (ticks);
}

void
SDL_Delay(Uint32 ms)
{
    Sleep(ms);
}

/* Data to handle a single periodic alarm */
static UINT timerID = 0;

static void CALLBACK
HandleAlarm(UINT uID, UINT uMsg, DWORD_PTR dwUser,
            DWORD_PTR dw1, DWORD_PTR dw2)
{
    SDL_ThreadedTimerCheck();
}


int
SDL_SYS_TimerInit(void)
{
    MMRESULT result;

    /* Set timer resolution */
    result = timeBeginPeriod(TIMER_RESOLUTION);
    if (result != TIMERR_NOERROR) {
        SDL_SetError("Warning: Can't set %d ms timer resolution",
                     TIMER_RESOLUTION);
    }
    /* Allow 10 ms of drift so we don't chew on CPU */
    timerID =
        timeSetEvent(TIMER_RESOLUTION, 1, HandleAlarm, 0, TIME_PERIODIC);
    if (!timerID) {
        SDL_SetError("timeSetEvent() failed");
        return (-1);
    }
    return (SDL_SetTimerThreaded(1));
}

void
SDL_SYS_TimerQuit(void)
{
    if (timerID) {
        timeKillEvent(timerID);
    }
    timeEndPeriod(TIMER_RESOLUTION);
}

int
SDL_SYS_StartTimer(void)
{
    SDL_SetError("Internal logic error: Win32 uses threaded timer");
    return (-1);
}

void
SDL_SYS_StopTimer(void)
{
    return;
}

#endif /* SDL_TIMER_WIN32 */
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