view docs/html/sdllistmodes.html @ 2185:2032348afed1

This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is available and to keep people form having to install yet another library I have added the essential parts of Xmu in src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it possible for gamma support to be implemented based on a single color map per application. Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author Bob Pendleton <bob@pendleton.com>
date Thu, 12 Jul 2007 20:00:50 +0000
parents 355632dca928
children
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<HTML
><HEAD
><TITLE
>SDL_ListModes</TITLE
><META
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><H1
><A
NAME="SDLLISTMODES"
></A
>SDL_ListModes</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1159"
></A
><H2
>Name</H2
>SDL_ListModes&nbsp;--&nbsp;Returns a pointer to an array of available screen dimensions for 
the given format and video flags</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1162"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN1163"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Rect **<B
CLASS="FSFUNC"
>SDL_ListModes</B
></CODE
>(SDL_PixelFormat *format, Uint32 flags);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1169"
></A
><H2
>Description</H2
><P
>Return a pointer to an array of available screen dimensions for the given
format and video flags, sorted largest to smallest.  Returns
<TT
CLASS="LITERAL"
>NULL</TT
> if there are no dimensions available for a particular
format, or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if any dimension is okay for
the given format.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>format</I
></TT
> is <TT
CLASS="LITERAL"
>NULL</TT
>, the mode list
will be for the format returned by <A
HREF="sdlgetvideoinfo.html"
>SDL_GetVideoInfo()</A
>-&#62;<TT
CLASS="STRUCTFIELD"
><I
>vfmt</I
></TT
>. The <TT
CLASS="PARAMETER"
><I
>flag</I
></TT
> parameter is an OR'd combination of <A
HREF="sdlsurface.html"
>surface</A
> flags. The flags are the same as those used <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
> and they play a strong role in deciding what modes are valid. For instance, if you pass <TT
CLASS="LITERAL"
>SDL_HWSURFACE</TT
> as a flag only modes that support hardware video surfaces will be returned.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1184"
></A
><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>SDL_Rect **modes;
int i;
.
.
.

/* Get available fullscreen/hardware modes */
modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);

/* Check is there are any modes available */
if(modes == (SDL_Rect **)0){
  printf("No modes available!\n");
  exit(-1);
}

/* Check if our resolution is restricted */
if(modes == (SDL_Rect **)-1){
  printf("All resolutions available.\n");
}
else{
  /* Print valid modes */
  printf("Available Modes\n");
  for(i=0;modes[i];++i)
    printf("  %d x %d\n", modes[i]-&#62;w, modes[i]-&#62;h);
}
.
.</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1187"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlgetvideoinfo.html"
><TT
CLASS="FUNCTION"
>SDL_GetVideoInfo</TT
></A
>,
<A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
>,
<A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
></P
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