view docs/html/sdlenableunicode.html @ 2185:2032348afed1

This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is available and to keep people form having to install yet another library I have added the essential parts of Xmu in src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it possible for gamma support to be implemented based on a single color map per application. Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author Bob Pendleton <bob@pendleton.com>
date Thu, 12 Jul 2007 20:00:50 +0000
parents 355632dca928
children
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<HTML
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><TITLE
>SDL_EnableUNICODE</TITLE
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><H1
><A
NAME="SDLENABLEUNICODE"
></A
>SDL_EnableUNICODE</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN5805"
></A
><H2
>Name</H2
>SDL_EnableUNICODE&nbsp;--&nbsp;Enable UNICODE translation</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN5808"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
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></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_EnableUNICODE</B
></CODE
>(int enable);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN5815"
></A
><H2
>Description</H2
><P
>Enables/Disables Unicode keyboard translation.</P
><P
>To obtain the character codes corresponding to received keyboard events,
Unicode translation must first be turned on using this function. The
translation incurs a slight overhead for each keyboard event and is therefore
disabled by default. For each subsequently received key down event, the
<TT
CLASS="STRUCTFIELD"
><I
>unicode</I
></TT
> member of the
<A
HREF="sdlkeysym.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_keysym</SPAN
></A
> structure
will then contain the corresponding character code, or zero for keysyms that do
not correspond to any character code.</P
><P
>A value of 1 for <TT
CLASS="PARAMETER"
><I
>enable</I
></TT
> enables Unicode translation;
0 disables it, and -1 leaves it unchanged (useful for querying the current
translation mode).</P
><P
>Note that only key press events will be translated, not release events.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN5825"
></A
><H2
>Return Value</H2
><P
>Returns the previous translation mode (<SPAN
CLASS="RETURNVALUE"
>0</SPAN
> or <SPAN
CLASS="RETURNVALUE"
>1</SPAN
>).</P
></DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
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><SPAN
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>SDL_keysym</SPAN
></A
></P
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