Mercurial > sdl-ios-xcode
view SDL.spec.in @ 2185:2032348afed1
This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
available and to keep people form having to install yet another library I have added the essential parts of Xmu in
src/video/extensions/XmuStdCmap and an include file in src/video/extensions. The support makes use of standard X11 mechanisms to
create color maps and make sure that an application uses the same color map for each window/visual combination. This should make it
possible for gamma support to be implemented based on a single color map per application.
Hurm... it looks like "make indent" modified a few extra files. Those are getting committed too.
author | Bob Pendleton <bob@pendleton.com> |
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date | Thu, 12 Jul 2007 20:00:50 +0000 |
parents | 62debeaac5e9 |
children | 17376128fb56 |
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Summary: Simple DirectMedia Layer Name: SDL Version: @SDL_VERSION@ Release: 1 Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz URL: http://www.libsdl.org/ License: LGPL Group: System Environment/Libraries BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot Prefix: %{_prefix} %ifos linux Provides: libSDL-1.2.so.0 %endif %define __defattr %defattr(-,root,root) %define __soext so %description This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. %package devel Summary: Libraries, includes and more to develop SDL applications. Group: Development/Libraries Requires: %{name} = %{version} %description devel This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. This is the libraries, include files and other resources you can use to develop SDL applications. %prep %setup -q %build %ifos linux CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-aalib --disable-video-directfb --disable-video-ggi --disable-video-svga %else %configure %endif make %install rm -rf $RPM_BUILD_ROOT %ifos linux make install prefix=$RPM_BUILD_ROOT%{prefix} \ bindir=$RPM_BUILD_ROOT%{_bindir} \ libdir=$RPM_BUILD_ROOT%{_libdir} \ includedir=$RPM_BUILD_ROOT%{_includedir} \ datadir=$RPM_BUILD_ROOT%{_datadir} \ mandir=$RPM_BUILD_ROOT%{_mandir} ln -s libSDL-1.2.so.0 $RPM_BUILD_ROOT%{_libdir}/libSDL-1.1.so.0 %else %makeinstall %endif %clean rm -rf $RPM_BUILD_ROOT %files %{__defattr} %doc README-SDL.txt COPYING CREDITS BUGS %{_libdir}/lib*.%{__soext}.* %files devel %{__defattr} %doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew docs.html %doc docs/index.html docs/html %{_bindir}/*-config %{_libdir}/lib*.a %{_libdir}/lib*.la %{_libdir}/lib*.%{__soext} %dir %{_includedir}/SDL %{_includedir}/SDL/*.h %{_libdir}/pkgconfig/sdl.pc %{_datadir}/aclocal/* %{_mandir}/man3/* %changelog * Tue May 16 2006 Sam Lantinga <slouken@libsdl.org> - Removed support for Darwin, due to build problems on ps2linux * Mon Jan 03 2004 Anders Bjorklund <afb@algonet.se> - Added support for Darwin, updated spec file * Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org> - Re-integrated spec file into SDL distribution - 'name' and 'version' come from configure - Some of the documentation is devel specific - Removed SMP support from %build - it doesn't work with libtool anyway * Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com> - Hacked Mandrake sdl spec to build 1.1 * Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com> - Build Release * Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com> - Add symlink for libSDL-1.0.so.0 required by sdlbomber - Added docs * Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com> - v 1.0.0 * Mon Nov 1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com> - First spec file for Mandrake distribution. # end of file